Search Issue Tracker
By Design
Votes
0
Found in
5.0.0b13
Issue ID
648811
Regression
Yes
[ReflectionProbes] Reflection Probes do not honor their Culling Masks
In Unity 5.0 beta 10 you could set the Culling Mask of a Reflection Probe so that only objects in certain Layers would appear in the reflection. In beta 13 this no longer works.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Intercepted Events text is hardly visible in Inspector window for UI elements when Editor theme is set to Light
- [Hierarchy V2] Add new Query Block window contains a typo in the Hierarchy Search Area block
- Scene is not rendered in Player when ran with -force-d3d12 argument and GPU Resident Drawer enabled
- “Failed to load” window appears when a package’s docked window is opened and the package is uninstalled
- Properties window is not closed when the GameObject is deleted and the Properties window is not focused
Add comment