Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b13
Issue ID
648647
Regression
Yes
The Particle system editor crashes when the renderer component is selected
Steps to repro:
1. Create a particle system
2. Select it, press "Open editor..." in the inspector view
3. Make sure to undock it
4. Select "renderer" tab
5. Observe errors:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.ModuleUI.Toggle (Rect rect, UnityEditor.SerializedProperty boolProp) (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleSystemModules/ModuleUIHelpers.cs:124)
The particle editor breaks and is no longer usable.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment