Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b13
Issue ID
648647
Regression
Yes
The Particle system editor crashes when the renderer component is selected
Steps to repro:
1. Create a particle system
2. Select it, press "Open editor..." in the inspector view
3. Make sure to undock it
4. Select "renderer" tab
5. Observe errors:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.ModuleUI.Toggle (Rect rect, UnityEditor.SerializedProperty boolProp) (at C:/buildslave/unity/build/Editor/Mono/ParticleSystemEditor/ParticleSystemModules/ModuleUIHelpers.cs:124)
The particle editor breaks and is no longer usable.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment