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CollisionIgnore() resets all Colliders when resetting only one Collider
How to reproduce:1. Open the “CollisionBugReport.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Press the “1” key (fo... Read more
NetworkTransform does not autodetect CharacterController
When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more
Objects change colors after playback (ambient probe gets messed up?)
Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more
[UI] Animation transition preview playback marker cannot be moved when t...
How to reproduce:1. Open the user's attached "BugReport" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "Vine1... Read more
Editor crashes on "Assertion failed on expression: 'o != NULL'" when the...
Reproduction steps:1. Open the user's attached project2. Open scene "Level1"3. Set GameObject "" to active Expected result: Game obj... Read more
[5.5] Irradiance Scene View Displays No Data
Irradiance scene view is not working. It displays no data at all, hence it renders completely white tilesets. It is a regression fro... Read more
Reimporting a texture asset changes its meta files when using a custom t...
Reproduction steps:1. Open the “textureimportertest” Project2. In Project Window and select Assets/TileTextures right-click it and s... Read more
Project Settings panel width changes when reimporting a script
How to reproduce:1. Open the attached "Beta Test.zip" project2. Open Project Settings window ( Edit > Project Settings... )3. Res... Read more
APIUpdater consent dialog displayed for package content
To reproduce:- Start a new project- Add Ads package version 3.1.1- Notice that the API updater will pop up and ask you to update the... Read more
Animators.ProcessRootMotionJob uses a lot of resources even when humanoi...
How to reproduce:1. Open attached project "Animator Events Tests.zip" and scene "SampleScene"2. Open Profiler window3. Enter Play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size