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The Cursor.SetCursor changes the cursor for half a second in editor
To reproduce: 1. Open the attached project 2. Open scene1 3. Enter play mode - the cursor is changed by the Test script on start(). ... Read more
ImportFBX Errors: Unsupported wedge mapping mode type
The error message is shown in the console after importing an .obj file created with Wings3D. Reproduced with: Unity Version 4.3.2f1... Read more
[Name bindings] Humanoid animation with extra skeleton is not correct fo...
Steps to reproduce : - import the project attached - select "b_run_dribble_left.fbx" - drag the "YMHD_001_modle" fbx in the preview... Read more
Sprite causes a fatal out of memory error
To reproduce: 1. Open attached project 2. Assets -> Reimport All Expected result: It opens/imports Actual result: Out of memory ex... Read more
Sometimes enter is not called when 2D collision happens
To reproduce: 1. Open the attached project 2. Run the scene 3. Click on the bottom-left ball and see that everything works fine 4. C... Read more
Editor freezes when trying to quit it after importing a Maya file
Importing a Maya file into Unity starts a "Maya application file" process which locks Unity editor similarly as the "adb.exe" proces... Read more
Special keycodes sent by a media controller can not be detected
This is a regression from Unity 4.2.2f1. Special keycodes such as KEYCODE_MEDIA_FAST_FORWARD KEYCODE_MEDIA_REWIND KEYCODE_MEDIA_PLAY... Read more
Input.GetJoystickNames() contains disconnected controllers
This is a regression from Unity 4.2.2f1. When the controller is disconnected while the application is running, Input.GetJoystickName... Read more
Error building Player: CommandInvokationFailure: Failed to re-package re...
Android building fails with an error message: Error building Player: CommandInvokationFailure: Failed to re-package resources. See t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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