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The build, created for WebGL, is always a development build
To reproduce: 1. Create a new project2. Build and Run the project for WebGL, make sure the Development Build checkbox is off3. In th... Read more
[Facebook] new standalone artifacts don't get included in gameroom uploa...
-e: see title, there is now a "Mono" folder and a crashhandler exe in the root level of the standalone build--works in 2017.3, Mono ... Read more
[Facebook] wrong upload token throws exception and wrong error message
-e: see title -repro:--create new unity project--switch to facebook--enter valid appID in player settings--enter invalid upload toke... Read more
[iOS][Profiler][Editor] Unity crashes without Bug reporter when closing ...
Reproduction Steps:1. Create new project2. Build for iOS (development)3. Deploy to an iOS device4. Attach Unity profiler5. Quit Unit... Read more
Sprite borders are not copied when duplicating SpriteRect
To reproduce:1. Create a new project, import any sprite sheet2. Open sprite editor3. Add SpriteRect, set border values to >04. Du... Read more
[2018.1] Scene Shading Mode Selector is empty by default
Reproduction steps:1. Make a clean installation of Unity 2018.1 beta (without any editor settings if exist);2. Create a new project ... Read more
Native audio spatializer plugin sometimes receives incorrect source/list...
To reproduce:1) Open attached project and scene2) Play it3) Wait up to a minute as sound is playing on each sphere shift Eventually,... Read more
[Enlighten] Memory leak. Mesh is leaking after exiting play mode when re...
Steps to repro: 1. Download the project: https://oc.unity3d.com/index.php/s/II0t8SQHea5a8tq2. Open 't1' scene;3. Open Profiler windo... Read more
Having folder start with dot causes a ghost entry to appear in project view
To reproduce1) Create new project2) Create new folder3) Rename it ".test" and press Enter The folder disappears, leaving a phantom e... Read more
Errors appear when hovering mouse over Scene Window, after changing Skin...
To reproduce:1. Create an empty object.2. Add Cloth component3. In SkinnedMeshRenderer select Mesh and assign Capsule, Cylinder, Pla... Read more
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Latest issues
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