Search Issue Tracker

0
votes
Duplicate

[UNDO] "In order to call GetTransformInfoExpectUpToDate..." error messag...

Editor - Other

-

Apr 30, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open "test" scene 3. Make sure that auto generate is disabled in lightning win... Read more

0
votes
Fixed

[Texture] 16-bit greyscale PSD cant be read

Graphics - General

-

May 05, 2017

-

Version/s: 2017.1.0b3

16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project 2) Reimport Rocks_H.ps... Read more

0
votes
Won't Fix

[OpenVR] OpenVR fails to initialize

VR

-

May 05, 2017

-

Version/s: 2017.1.0b3

VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_PathRegistryNotFound: "Installation path could n 2.... Read more

0
votes
By Design

[Input]Cursor.lockState on OSX in editor does not lock cursor to middle ...

Editor - Other

-

May 05, 2017

-

Version/s: 2017.1.0b3

When using Cursor.lockState on OSX, the cursor is not central to the screen, appearing over editor UI causing te gameview to lose fo... Read more

0
votes
Fixed

Can't drag multiple clips to another track

Timeline

-

May 05, 2017

-

Version/s: 2017.1.0b4

Repro: select multiple clips on one track drag them to another track of the same type dragging them individually works Read more

0
votes
By Design

Buttons "On Click" function field not disappearing when its made private

Editor - Other

-

May 05, 2017

-

Version/s: 5.6.0f2

Repro steps: 1. Open provided projects "BugScene" scene 2. Enter Play mode and click on the "BuggedFeature" button 3. Look at the c... Read more

0
votes
Not Reproducible
0
votes
By Design

Object's rotation is mixed up, when object is rotated in X or Z axis

Editor - Other

-

May 05, 2017

-

Version/s: 2017.1.0b4

To reproduce: 1. Create a new project. 2. Create empty object. 3. Rotate it's X by 270 4. Try to rotate object around Y and Z. Actu... Read more

0
votes
By Design

ParticleSystem BurstSpread mode is not spreading particles evenly

Shuriken

-

May 05, 2017

-

Version/s: 2017.1.0b4

To reproduce: 1. Create new project. 2. Create new Particle System. 3. Set its Emission 'rate over time' to 50. 4. In Shape module, ... Read more

1
votes
Fixed

[Android | SPS] 16-bit display buffer with SPS swaps color channels on A...

VR

-

Apr 13, 2017

-

Version/s: 5.6.0f3

Red and green color channels are reversed on Android VR in Unity 5.6.0f3 when Use 32-bit Display Buffer is disabled and single-pass ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.