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WSA projects do not handle forbidden file name chars in product name
Using forbidden chars in player settings product name causes error appear in the console: "Error building Player: DirectoryNotFound... Read more
Cannot remove a Rect Transform from GameObject
Steps to reproduce : - create a new gameobject - add a RectTransform component - click on the cog and noyice that "Remove Component... Read more
Black screen between splash image and the first scene content
To reproduce: 1. Open the attached project (user uploaded a smaller project during our conversation) 2. File -> Build and Run 3. Not... Read more
Gravity is broken
To reproduce: 1. open attached project 2. open gravity is broken scene 3. enter play mode Expected results: All objects named Door /... Read more
Setting target position on a wheel collider lower than 0 causes an error...
To reproduce: 1. Add a wheel Collider to any object 2. Set Target Position to lower than 0 or higher than 1 Expected result: You can... Read more
uGUI rect transform rotation is broken in 4.6.0b7
To reproduce: 1. Open attached project 2. Open scene test 3. Enter play mode - note that the panel is scaling rather than rotation 4... Read more
Wheel Collider lacks the documentation on some of it's variables
Wheel Collider lacks the documentation on some of it's variables: Force app point distance Wheel Damping Rate Note: The variables w... Read more
Wheel Collider jumps to sky when colliding
To reproduce: 1. Open attached project 2. Open collider vs boxCollider scene 3. Enter play mode Expected result: The Cube with the ... Read more
Triangle mesh collider does not collide
To reproduce: 1. Open attached project 2. Open collider vs box Collider scene 3. Enter play mode Expected result: All the objects c... Read more
Universal: Changing transparent or cutout shader to universal should cha...
Right now all shaders when changed to universal have rendering mode set to Opaque. Transparent and cutout shaders should have it set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file