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[Direct3D11] URP ScreenSpace Decals show dark artifacts in Editor while ...
Steps to reproduce:1. Open the attached user's project "URPDecalBug.zip" OR download attached "SmallRepro.zip"2. Make sure the Andro... Read more
Prefabs with SortingGroup is dirty after loading
Loading a Prefab with GameObjects with SortingGroups and Renderers components are dirty after being loaded from disk. This should no... Read more
[HDRP] Water Surface component overlaps in Inspector and NullReferenceEx...
Reproduction steps:1. Open the “WaterSurfaceIssue“ project2. Open the “Main” scene3. Select the “Water” GameObject4. Expand the “Wat... Read more
Animation Clips from old asset bundles apply wrong values to enums when ...
Reproduction steps:1. Open the attached project "AnimatorEnums.zip"2. Enter Play mode3. Select "SampleScene/AnimationConst/CineBrain... Read more
The second input device controls both inputs when functionality is creat...
Reproduction steps:1. Open the attached “Input System bug.zip“ project2. Open the “SampleScene” scene3. Enter Play mode and click on... Read more
When building a project while a modified Prefab is open, the FileID of t...
Steps to reproduce:1. Open the attached user's project "ScenePrefabKill.zip"2. Open the scene called "Test"3. Hit Ctrl+B to perform ... Read more
"Import Error Code: (4)" warnings are infinitely thrown when selecting l...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select “Packages/TestPackage/package.json” asset3.... Read more
Performance regression when baking LODs with the GPULM
This was detected by our performance tests: [https://observer.prd.ds.unity3d.com/stonks/Unity.GI/variations/editor/pivots/editor/cha... Read more
Canvas borders are not rendered correctly in the Scene view when creatin...
How to reproduce:1. Create a new Unity project2. Right-click in the Hierarchy window3. Create any UI object (for example Button or S... Read more
LightLayer is not working as expected when additional lights are set on ...
Reproduction steps: 1. Open attached project "Light Layers.zip"2. Open Assets > Scene > SampleScene3. Select Assets > Setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject