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Fixed
Fixed in 2021.3.31f1, 2022.3.10f1, 2023.1.13f1, 2023.2.0b8, 2023.3.0a4
Votes
0
Found in
2021.3.27f1
2022.3.4f1
2023.1.2f1
2023.2.0a21
Issue ID
UUM-40885
Regression
No
[Direct3D11] URP ScreenSpace Decals show dark artifacts in Editor while targeting Android platform
Steps to reproduce:
1. Open the attached user's project "URPDecalBug.zip" OR download attached "SmallRepro.zip"
2. Make sure the Android platform is selected
3. Enter Play Mode and observe Game View
4. Change the FOV value in "Main Camera" GameObject for the issue to appear in Game View
Expected results: URP ScreenSpace Decal artifacts do not appear in Editor while targeting Android platform
Actual results: URP ScreenSpace Decals show dark artifacts in Editor while targeting Android platform
Reproducible on: URP 12.1.12 (2021.3.27f1) URP 14.0.8 (2022.3.4f1), URP 15.0.6 (2023.1.2f1), URP 16.0.2 (2023.2.0a20)
Not reproducible on these devices:
VLNQA00372 - Galaxy S21 5G (SM-G991U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11
VLNQA00202 - Samsung Galaxy Note 9 USA (SM-N9600), CPU: Snapdragon 845 SDM845, GPU: Adreno 630, OS: 9.0.0
VLNQA00177 - Xiaomi Mi Note 2 (Mi Note 2), OS: 6.0.1, CPU: Snapdragon 820 MSM8996, GPU: Adreno 530
VLNQA00231 - HUAWEI Mate 20 Pro (LYA-L29), OS: 9.0.0, CPU: HiSilicon Kirin 980, GPU: Mali-G76
VLNQA00406 - Galaxy Z Flip3 5G (SM-F711B), OS: 11, CPU: Snapdragon 888, GPU: Adreno 660
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
Environment Tested on: Windows 10
Notes:
-Issue does not reproduce on Windows Standalone platform
-Issue does not reproduce on iOS platform
-See "URPScreenSpaceDecalsBroken.mp4" to observe the issue
-Issue does not reproduce when building to Android Devices
-Issue only reproduces when setting Editor Graphics API to Direct3D11. Vulkan, DX12, OpenGLES3 does not reproduce the issue
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