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Profiler Window Record button is missing its icon
How to reproduce: 1. Open any project 2. Open the Profiler window - Notice how there is no stopwatch icon next to the Record button Read more
[MixedMode] Fix shadow leaking into lightmapped fragments that face away...
Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect o... Read more
[Android] Native Android method AudioManager.isMusicActive() always retu...
Calling Android's (AudioManager)UnityPlayer.currentActivity.getSystemService(Context.AUDIO_SERVICE).isMusicActive() always returns true Read more
[Perforce] Unity deletes contents of p4tickets.txt if no password supplied
To Reproduce: 1. Connect to a password protected p4 server with p4v. 2. Create an empty project in Unity, set VC to Perforce add co... Read more
[SpeedTree][WindZone] SpeedTree leaves are not visible on devices if win...
Speed tree leaves are not visible on android devices if wind zone is used in the scene Read more
Vuforia 4.2.3 doesn't work on iOS 8
To reproduce: 1) Download and open project 2) In test.scene set the App License Key of ARCamera to one you can get from https://dev... Read more
[PropertyDrawer.OnGUI] In OnGUI SerializedProperty.type returns Generic ...
Reproduction steps: 1. Open attached project "PropertyDrawerType" 2. Open scene "Test" 3. Select GameObject "Demo" 4. In the Inspec... Read more
[WebGL][Input] Input.GetMouseButton stays True when double-clicked in th...
Repro steps: 1) Open the project and the scene 2) Build and run the project for WebGL 3) In the browser open the console window 4) T... Read more
Missing parameter slider
Missing parameter slider 1. What happened One of the parameter sliders disappear after adding a new Blend Tree 2. How we can repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0