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1
votes
Fixed

Non-HDR color picker opens when selecting material color with HDR enabled

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Nov 28, 2024

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Version/s: 6000.0.30f1, 6000.1.0a7, 6000.2.0b1, 6000.3.0a1

Reproduction steps:1. Make sure you have HDR enabled2. Open the attached “repro_IN-88688“ project3. Select the “Assets/TextMesh Pro/... Read more

0
votes
Fixed

HDRP Decal Emmisive Map is drawn incorrectly when Decal is at a certain ...

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Feb 28, 2023

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Version/s: 2020.3.45f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a3

Reproduction steps:1. Open the attached project “DecalEmissionBug”2. Select the “Main” scene3. Split Scene view and Game view into t... Read more

0
votes
Fixed

EnumField control shows parts of another texture (may [not] be related t...

UI Toolkit

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Jun 11, 2019

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Version/s:

There is a visual artifact in the UIElements' EnumField control with the latest NorthStar build. May/may not be related to slicing, ... Read more

3
votes
Fixed

[Android] Unable to create a new custom keystore when in KeyStore Manager

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Sep 06, 2023

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Version/s: 2023.1.10f1, 2023.2.0b6, 2023.3.0a2

Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Project Settings > Player > Publishing Settings &gt... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more

0
votes
Fixed

Resizing the UI Builders viewport window doesn't shrink the elements in ...

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Jan 24, 2024

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Version/s: 2021.3.34f1, 2022.3.18f1, 2023.2.7f1, 2023.3.0b4

How to reproduce:1. Open the “UIBuild.zip“ project2. Open the “NewUXMLTemplate“ uxml file in the UI Builder3. Add any element to the... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

0
votes
Fixed

[ShaderGraph] Need to handle numbers in scientific notation (ie 1e+10)

Package: Shader Graph

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Mar 07, 2019

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Version/s: 6.4.0

Large numbers in our float and int fields get converted to scientific notation and we splice that into the shader code without check... Read more

0
votes
Won't Fix

”AudioSource.isPlaying” stays set to true when receiving a call on a mob...

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Jan 08, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.5f1, 2023.3.0b2, 6000.0.0b11

How to reproduce:1. Build And Run the user’s attached “Unity_isPlaying_ReproProject.zip” project on a mobile device2. When the app i... Read more

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