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0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

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Feb 11, 2015

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Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

1
votes
Not Reproducible

Setting Screen.orientation to portrait mode does not disable autorotatio...

iOS

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3

Reproduction steps:1. Download and open the attached "bug-screen-orientation.zip" project2. Build and deploy the project to iOS3. St... Read more

0
votes
Fixed

Playing the Trails FX asset demo produces DrawMeshInstanced errors

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Aug 23, 2022

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Version/s: 2022.2.0b4, 2023.1.0a6

How to reproduce:1. Open the attached “kk2022test” project2. Enter Play mode3. Observe the Console Expected result: No errors appear... Read more

0
votes
Fixed

Unhandled exception "Circular References Detected" for third level Sub E...

Shuriken

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Dec 12, 2016

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Version/s: 5.6.0b1

Reproduction Steps:1. Open project2. In Hierarchy select "Particle System/SubEmmitterBirth/SubEmmitterBirth"3. Under Particle System... Read more

0
votes
Fixed

The GPUResidentDrawerResources script file is missing from the Scriptabl...

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Sep 25, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

How to reproduce:1. Create a new Unity project2. In the Project window, navigate to “Packages > Scriptable Render Pipeline Core &... Read more

2
votes
Fixed

Main light shadows are shown on transparent material when the "Transpare...

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Sep 04, 2024

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Version/s: 2021.3.43f1, 2022.3.46f1, 6000.0.19f1, 6000.1.0a1, 7000.0.0a7

Reproduction steps:1. Open the "repro_IN-83771" project2. Open the "/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/ShadowRec... Read more

0
votes
Fixed

libvpx 1.13.1 upgrade to address vulnerabilities

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Dec 19, 2023

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Version/s: 2022.3.12f1, 2023.2.1f1, 2023.3.0b1

How to reproduce:Please can an upgrade to version 1.13.1 be assessed, to address the following CVEs:1. https://nvd.nist.gov/vuln/det... Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

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Feb 13, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

0
votes
By Design

Shaders with Fallback defined are rendered pink when used with CommandBu...

ShaderGraph

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project "CommandBuffer_bug.zip"2. Open the "Bug" Scene in "GAME" > "Scenes"3. In the... Read more

0
votes
Third Party Issue

[Android] "Screen.cutouts.Length" variable value isn't reported correctl...

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the user’s attached “bug-android-cutout” project2. Build And Run project Scenes on Android device3. Search ... Read more

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