Search Issue Tracker
User can not close down a custom editor window from a previous project
User can not close down a custom editor window from a previous project. To reproduce: - Import attached "TestWindow.unitypackage" a... Read more
Animation curves on mecanim controllers do not produce correct values fo...
Steps to reproduce : - import the project attached in the user's last reply - open the scene "ReproScene" - open the Animator windo... Read more
Character animated using root motion drifts away when triggering another...
Steps to reproduce : - import the package attached - open the scene - open the "Dance me" controller - press play - enable and dis... Read more
Slider joint gizmo visualization is incorrect (doesn't account for rotat...
Steps to reproduce : - import the project attached - open the scene "IncorrectSliderGizmo" - select the Quad with a Slider Joint an... Read more
Instantiated UGUI prefab with a button calls the prefab's and prefab(clo...
Steps to reproduce: 1. Open the attached project and scene "MainScene" 2. Press play 3. Click on the button 4. Observe 2 messages in... Read more
Setting the material of an UGUI image being rendered in world space does...
Steps to reproduce : - import the project attached - open and play the scene "MainScene" - select World_Canvas/TestNode(Clone)/Imag... Read more
[WP8] Update method from parent class is not called on WP8
To reproduce: 1. Open attached repro package 2. Open scene "kek" 3. Enter play mode - note the log "This update is never run on WP8"... Read more
Screen.SetResolution has no effect in fullscreen
Steps to reproduce : - import the project attached - build and run the "MainMenu" scene - change the resolution in the menu - press... Read more
Cursor.SetCursor does not work properly in-editor on Mac
Steps to reproduce : - import the project attached - open the scene "Open Me" - select the "Select Me" game object - position the m... Read more
uGUI objects with non-center anchor point are instantiated with wrong of...
Steps to reproduce: 1. Open the attached project and the scene "canvas_bug" 2. Press play 3. Observe, that instantiated uGUI object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D