Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.5.0f5
Issue ID
611212
Regression
No
Full resolution windowed player is not quite full resolution
Attempting to run a Windows Standalone player in windowed mode at native monitor resolution actually runs at slightly lower resolution in most cases. See "How can we reproduce it using the example you attached" for a case where D3D9 and D3D11 behaviours differ.
This seems fairly minor; I am filing this mainly to document the behaviour in case it is helpful for investigating case 611206 or similar issues.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text
- UIElements memory allocations grow when interacting with IMGUI custom Editor window
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
Add comment