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Using arrows in text input fields cause navigation in scene rather than ...
1. load and run widget scene 2. enter on of the text input fields and enter some text 3. use arrows to navigate forward in text res... Read more
ConfigureVehicleSubsteps causes a hang if the parameters are bad (negati...
To reproduce: 1. Open attached project 2. Open Heavy vehicle scene 3. Enter play mode Expected result: An error (or an exception) is... Read more
Mip maps of compressed PowerVR textures are generated
Steps to reproduce: 1. Create a project and import a texture. 2. Select imported texture to open import settings. If generating mip ... Read more
Animation that changes the alpha of the Image does not render the change
Steps to repro: 1. Open the attached project and the scene 2. Press play 3. Observe that the animation changes the alpha property of... Read more
iOS Chrome docs focus on TOC
https://twitter.com/DevinReimer/status/471301579887640576 Read more
Cloth crashes the editor
To reproduce: - create a game object - add SkinnedMeshRenderer component - add a standard mesh to it (like sphere) - add cloth compo... Read more
4.3 -> 4.5 project upgrade breaks Sprites on iOS
Most likely UVs are not regenerated Read more
Ctrl & Left Click & Drag in Scene view causes error
- Create a new project. - Add a plane to the hierarchy in the scene. - Save the scene. - Load the scene. (if you want to be sure, cr... Read more
Audio Profiler - Audio Source in Hierarchy is partly highlighted
Audio Source is only partly highlighted - please see attached screen shot for details. To reproduce: - Open attached project and la... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow