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1
votes
Not Reproducible

When you creating project and changing it's name - Editor creates 2D pro...

Connect

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Nov 20, 2015

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Version/s: 5.3.0f2

When you creating project and changing it's name - Editor creates 2D project instead of 3D 2. How we can reproduce it1 Open Unity Ed... Read more

0
votes
By Design

[MSE] Reflective material rendered completely black and requires refresh...

Scene/Game View

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Nov 20, 2015

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Version/s: 5.4.0a3

Steps to repro:1. Launch the attached project and open scene 22. Click on the play Note that the sphere is rendered completely black... Read more

2
votes
Fixed

[iOS] IL2CP Build generates global-metadata.dat twice

IL2CPP

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Nov 20, 2015

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Version/s: 5.2.3f1

To Reproduce: 1. Build the attached any (or the attached) project to iOS.2. Archive and Export an .ipa in Xcode.3. Unzip the archive... Read more

1
votes
Fixed

Pivot offset on Horizontal/Vertical Billboard particles scales and flips...

Shuriken

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Nov 20, 2015

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Version/s: 5.3.0f2

When using the start rotation parameter of a particle emitter emitting particles of either Horizontal or Vertical billboard render m... Read more

0
votes
Fixed

Animation controller doesn't save onto a gameObject

Serialization

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Nov 20, 2015

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Version/s: 5.3.0f2

Reproduction steps:1. Open attached project2. Open the "test" scene3. Drag the "bug" animation controller onto the "bugObject" anima... Read more

0
votes
By Design

[SkinnedMeshRenderer] Blend Shape Weight list is empty in debug inspector

Inspector Framework

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Nov 20, 2015

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Version/s: 5.2.2p4

UPDATE:By design: Scene formats should never "autochange" - Opening a scene and saving it again should not change what is stored alr... Read more

0
votes
Fixed

Placing trees crashes at TreeRenderer::InjectTree

Terrain

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Nov 20, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open "TerrainTreePlaceCrash.zip"2. Open scene "repro"3. In hierarchy, select terrain and open "Place Trees" t... Read more

4
votes
Fixed

[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no ac...

iOS

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Nov 20, 2015

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Version/s: 5.3.0f2

1. Open attached project2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url)3. Build to i... Read more

0
votes
Fixed

surface standard shader artifacts when loaded from asset bundle

WebGL

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Nov 20, 2015

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Version/s: 5.3.0f1

-e: see title, looks fine when content is included in the main build -repro:--unpack linked file--open SingelScene project--build&am... Read more

0
votes
Fixed

[UWP][WSA] Scripts are referenced twice in built Unity C# Projects

Windows Store Apps

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Nov 20, 2015

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Version/s: 5.3.0f1

If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-f... Read more

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