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Changing letter case in any asset name causes numerous timestamp errors
Reproduction steps: 1. Create a new project 2. Import an empty .txt file (most likely works with any file) 3. In the editor, try to ... Read more
Procedurally created and assigned RenderTextures freeze rendering on iOS
How to reproduce: 1. Open attached project 2. Open scene RenderTextureTest.unity 3. Build to iOS and run 4. Press the 'Create rende... Read more
[Crash] [RenderTexture] Crash on play in RenderImageFilters
Steps to reproduce: 1. Open attached project's scene 'DemoScene' (Assets/Cardboard/DemoScene/DemoScene) 2. Disable 'Direct Renderer'... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce: 1. Open attached project 2. Open TestScene 3. Notice that the game view goes "crazy" Read more
[Shaders] Missing fallback from Directional to NonDirectional mode with ...
WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more
Shadow moves in relation to the object that casts it when using a custom...
Reproduction steps: 1. Open the attached project "ShadowProjection 5.0" 2. Open the scene "Scene" 3. Select the camera and change it... Read more
There's no way to query currently selected keyboard on iOS
See here: http://forum.unity3d.com/threads/touchscreenkeyboard-in-ios-not-properly-handling-japanese-keyboard-entry-romaji-hiragana.... Read more
Skybox renders after Opaque Geometry
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Open the Frame Debugger window - Note how the Skybox is not... Read more
[Batching] Static batching ignores scene loaded with LoadLevel(); possib...
To reproduce the bug please follow the steps 1. Open "StaticBatchingBug" project 2. Open "StaticBatchingTest" scene 3. Play scene "S... Read more
Playmode tint stays after stopping through script
To reproduce: 1) Open attached project 2) Open Levels/level1 3) Play it 4) Click Escape to exit 5) Notice that Project View/Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`