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NumberSamples is always 1024 regardless of DSPBufferSize set from Audio ...
Steps to reproduce : - import the project attached - open the scene "scene.NCP_PitchTest" - select the mixer "NCP_PitchTest" - open... Read more
AssetDatabase.LoadAssetAtPath(path, type) returns null if the asset is h...
Steps to repro: 1. Open the project 2. Select "Data with hidden sub-asset" in the inspector 3. In the context menu (gear wheel) sel... Read more
When navigating from one button to another, both buttons stay highlighted
1. create two buttons and put them side by side 2. play scene and click on button 3. now use arrow to navigate to other button 4. ob... Read more
After clicking button it does not stay highlighted despite mouse still h...
1. create button in scene and hit play 2. let mouse hover above button: button is highlighted 3. now click button and let mouse stay... Read more
ScrollViewArea scrolling behaviour is incorrect when scaleFactor is used...
Steps to reproduce: - Load DemoScene - Hit Play - Observe content on the stage is scaled up by a factor of 2 (using canvas scale fac... Read more
Crash when selecting a canvas element in the Hierarchy
Steps to reproduce : - import the project attached - open the "MainMenu" scene - expand the "MenuController" in the Hierarchy - sel... Read more
Application.internetReachability does not change when the airplane mode ...
Application.internetReachability value does not change to "NotReachable" when the airplane mode is enabled from the status bar. Howe... Read more
buttonmash in input field in widget scene produces error
1. open and play widget scene in b9 2. click in input text field 3. hit a number of random keys at once and quickly error: Read more
Geometry usage of a shader is listed as only position until a material i...
Steps to reproduce : - import the project attached - select the Diffuse Shader and notice that the geometry section lists it as onl... Read more
[WP8] Camera.ScreenPointToRay produces different results with enabled an...
To reproduce: 1. Open attached project 2. Open TouchTest scene 3. Include the current scene in the build - build and run 4. Press th... Read more
All about bugs
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