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[Android, IL2CPP] "Failed to extract resources needed by IL2CPP" error d...
Android, IL2CPP] "Failed to extract resources needed by IL2CPP" error dialog on opening the game Steps to Reproduce: 1. Create a p... Read more
[General] Inconsistent calls to [InitializeOnLoadMethod] in a DLL
How to reproduce: 1. Open the user-submitted project(Startup Delay Call Bug) 2. Check the Console window 3. Export NewBehaviourScrip... Read more
Animated GameObjects move upwards into the air briefly when transition h...
Steps to reproduce: 1. Open users attached project 2. Press Play the scene Reproducible with: 2018.3.0a10, 2018.3.0b1 Not reproduci... Read more
iPhone XS Crash When Spawning C++ Thread
Steps to reproduce: - Export a unity project to iPhone - Create a C++ thread as such and wait for it to finish executing - Crash on ... Read more
First frame of a h264 video isn't drawn after preparing it until switchi...
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Press buttons: "Download Video" -> Prepare Video" Expected: The fi... Read more
[IL2CPP] .NET plugin runs slower on IL2CPP backend compaired to .NET bac...
Steps to reproduce: 1. Download attached project 2. Build project for UWP with .NET backend 3. Launch player and wait until calculat... Read more
Playing a h264 video near the end restarts it
Repro steps: 1. Open user attached project 2. Enter Play Mode 3."Download Video" -> "Prepare Video" 4. Press the ">" or "<" button n... Read more
No option to do a "Scripts Only Build" for the Linux build target
Linux build target does not have the option for a "Scripts Only Build" Read more
Shader Graph - Editor Window is blank when opening Shader Graph Assets w...
If the Shader Graph window is closed and you open a Shader Graph asset with the Return key, the Editor Window will appear blank. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material