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[URP][Prefab] Camera stack UI does not correctly show overrides
steps1. open project2. open SampleScene3. in hierarchy, select "Camera (instance of prefab)"4. in inspector, check UI for Camera (co... Read more
[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it:1. Open the user's attached project "URP Reflective.zip"2. Load the "Mirror" scene from Assets > AkilliMum &g... Read more
Asmdef warning when creating a new template project
Steps to reproduce:1. Create a new project with the template URP2. Wait for the project to fully load3. Observe the console Expected... Read more
[URP] Linear Color Space rendering is very bright when project is built ...
How to reproduce:1. Open the user's attached "2021.2.zip" project2. Open the "Sample Scene" Scene3. Go to File -> Build And Run4.... Read more
[URP] UI is not rendered in the Scene view when it is disabled in Render...
How to reproduce:1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene2. Make sure that Scenes/Renderer Trans... Read more
[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...
Reproduction steps:1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip"2. Build for Android with Development ... Read more
[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...
How to reproduce:1. Open the user's attached "TestAndroid.zip" project2. Build And Run the "SampleScene" on an Android device with P... Read more
[Terrain][URP] Terrain holes aren't clipped from shadow map
Reproduces in 10.4.0 and upDoes not reproduce in 7.6.0Repro steps:1. create a terrain2. Paint a hole in the terrain3. Create a plane... Read more
UI and Scene View fail to Render when 2D Renderer Data has Post Process...
Reproduction steps:1. Open attached Project2. Select the "ChangeMe" Asset3. Enable and Disable Post-processing Expected result: Scen... Read more
Terrain and detail Meshes becomes darker when enabling Light Layers
How to reproduce:1. Open the attached project "URP12_Bugs.zip"2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component