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[URP][Prefab] Camera stack UI does not correctly show overrides
steps 1. open project 2. open SampleScene 3. in hierarchy, select "Camera (instance of prefab)" 4. in inspector, check UI for Camera... Read more
[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it: 1. Open the user's attached project "URP Reflective.zip" 2. Load the "Mirror" scene from Assets > AkilliMum > S... Read more
Asmdef warning when creating a new template project
Steps to reproduce: 1. Create a new project with the template URP 2. Wait for the project to fully load 3. Observe the console Expe... Read more
[URP] Linear Color Space rendering is very bright when project is built ...
How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open the "Sample Scene" Scene 3. Go to File -> Build And Run 4... Read more
[URP] UI is not rendered in the Scene view when it is disabled in Render...
How to reproduce: 1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene 2. Make sure that Scenes/Renderer Tra... Read more
[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...
Reproduction steps: 1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip" 2. Build for Android with Developmen... Read more
[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...
How to reproduce: 1. Open the user's attached "TestAndroid.zip" project 2. Build And Run the "SampleScene" on an Android device with... Read more
[Terrain][URP] Terrain holes aren't clipped from shadow map
Reproduces in 10.4.0 and up Does not reproduce in 7.6.0 Repro steps: 1. create a terrain 2. Paint a hole in the terrain 3. Create a ... Read more
UI and Scene View fail to Render when 2D Renderer Data has Post Process...
Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more
Terrain and detail Meshes becomes darker when enabling Light Layers
How to reproduce: 1. Open the attached project "URP12_Bugs.zip" 2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- OnPointerExit and OnPointerEnter is mistakenly called when an overlapping child Image is destroyed
- Dynamic text is rendered in the background when it is inside the <font> tag