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0
votes
Fixed

[URP][Prefab] Camera stack UI does not correctly show overrides

Package: Scriptable Render Pipeline Universal

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Jul 15, 2021

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Version/s: 7.7.0

steps 1. open project 2. open SampleScene 3. in hierarchy, select "Camera (instance of prefab)" 4. in inspector, check UI for Camera... Read more

2
votes
Fixed

[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...

Package: Scriptable Render Pipeline Universal

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Jun 22, 2021

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Version/s: 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "URP Reflective.zip" 2. Load the "Mirror" scene from Assets > AkilliMum > S... Read more

0
votes
Fixed

Asmdef warning when creating a new template project

Package: Scriptable Render Pipeline Universal

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Jun 29, 2021

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Version/s: 2019.4.28f1

Steps to reproduce: 1. Create a new project with the template URP 2. Wait for the project to fully load 3. Observe the console Expe... Read more

0
votes
Not Reproducible

[URP] Linear Color Space rendering is very bright when project is built ...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open the "Sample Scene" Scene 3. Go to File -> Build And Run 4... Read more

0
votes
Duplicate

[URP] UI is not rendered in the Scene view when it is disabled in Render...

Package: Scriptable Render Pipeline Universal

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Jun 14, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene 2. Make sure that Scenes/Renderer Tra... Read more

0
votes
Fixed

[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...

Package: Scriptable Render Pipeline Universal

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Jun 24, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip" 2. Build for Android with Developmen... Read more

0
votes
Fixed

[URP][Android] Animation frames are not cleared on PowerVR GPU when usin...

Package: Scriptable Render Pipeline Universal

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Dec 01, 2021

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Version/s: 7.4.1

How to reproduce: 1. Open the user's attached "TestAndroid.zip" project 2. Build And Run the "SampleScene" on an Android device with... Read more

2
votes
Fix In Review

[Terrain][URP] Terrain holes aren't clipped from shadow map

Package: Scriptable Render Pipeline Universal

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Jul 09, 2021

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Version/s: 10.4.0

Reproduces in 10.4.0 and up Does not reproduce in 7.6.0 Repro steps: 1. create a terrain 2. Paint a hole in the terrain 3. Create a ... Read more

1
votes
Fixed

UI and Scene View fail to Render when 2D Renderer Data has Post Process...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more

0
votes
Fixed

Terrain and detail Meshes becomes darker when enabling Light Layers

Package: Scriptable Render Pipeline Universal

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Jul 03, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached project "URP12_Bugs.zip" 2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity ... Read more

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