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0
votes
Fixed

NavMeshSurface does not bake certain places if the surface area is not c...

AI

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Dec 01, 2015

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Version/s: 5.4.0a4

NavMeshSurface does not bake certain places if they are not encompassed enough by the surface area. This only happens when the cente... Read more

0
votes
Fixed

[AW] Next/Previous Key Frame not working in Curves view

Animation Window

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Dec 01, 2015

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Version/s:

Next/Previous Key Frame hotkey and buttons are no longer working in the Curves view. Working fine in the Dopesheet. repro:Create a C... Read more

1
votes
Fixed

Assetbundles built with the same shaders different from each other

Asset Bundles

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Dec 01, 2015

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Version/s: 5.2.2p1

To reproduce:1. Delete the "NewUnlitShader X.shader" files from the assets folder2. Delete everything from Assets/StreamingAssets/Te... Read more

0
votes
Fixed

User can set both "Local Player Authority" and "Server Only" flags in Ne...

Networking

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Dec 01, 2015

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Version/s: 5.4.0a4

In NetworkIdentity user can set both Server Only and Local Player Authority flags, but this doesn't make any sense. So, probably it ... Read more

0
votes
Fixed

[AW] Rotation property is listed even when it has already been added

Animation Window

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Dec 01, 2015

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Version/s:

When adding properties in the Animation Window, properties are removed from the list of available properties. This works fine with P... Read more

0
votes
Fixed

[VR] Crash on Camera::ClearNoSkybox

VR

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Dec 01, 2015

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Version/s: 5.2.3p1

Repro steps:1) Open the project I attached and the only scene in it2) Connect Oculus Rift to your PC3) Play the scene4) Notice the c... Read more

0
votes
Won't Fix

Using command buffers to blit the scene depth won't work

Graphics - General

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Dec 01, 2015

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Version/s: 5.2.3f1

In deferred rendering using BuiltinRenderTextureType.Depth in CommandBuffer.Blit produces the following warning: "CommandBuffer: bui... Read more

0
votes
Fixed

NavMeshAgent does not respect NavMesh after switching AgentType in playmode

AI

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Dec 01, 2015

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Version/s: 5.4.0a4

NavMeshAgent does not respect NavMesh after switching AgentType in playmode To reproduce:1. Open attached project2. Open Untitled.sc... Read more

0
votes
Fixed

[tvOS] iOS Target Version enum displayed in tvOS player settings

tvOS

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Dec 01, 2015

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Version/s: 5.3.0p0

Apple TV player settings show the "Target Minimum iOS Version" seetings which has an incorrect label, shows incorrect OS versions an... Read more

3
votes
Fixed

[WebGL] PlayScheduled and SetScheduledEndTime have no effect - clip just...

WebGL

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Dec 01, 2015

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Version/s: 5.2.3f1

-e: see title, the clip just plays straight away and doesn't stop when specified--repro in 5.1.4, 5.2.3, 5.3.0f3 -repro:--play scene... Read more

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