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0
votes
Fixed

App crashes when Strip Byte Code is enabled

iOS

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project2. Build to iOS and run3. Press the 'Load' button- Note that the build crashes Read more

0
votes
Fixed

[CacheServer] The server crashes on command 'nc -zv'

Version Control

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Jul 09, 2015

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Version/s: 5.1.1f1

1)Open Unity and start Cache Server2)Download Cache Server and open the file of it3)Open terminal and use 'nc -zv'4)Notice on the Ca... Read more

0
votes
Fixed
2
votes
Won't Fix

[iOS] Significantly higher memory usage on older devices with 4.6

iOS

-

Jul 09, 2015

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Version/s: 4.6.5p3

Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Depl... Read more

0
votes
Duplicate

UI components reference isn't restored after Redo

Editor - Other

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Jul 09, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more

0
votes
Duplicate

Cancelling the Replace/Append dialog box causes the build to begin

iOS

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Jul 09, 2015

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Version/s: 5.2.0b2

How to reproduce: 1. Open any (new) project2. Build to iOS3. Build to the same project folder again- A dialog box should appear aski... Read more

0
votes
Fixed

[WP8] Build & run on a project with a space in its name fails with Syste...

WP8

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Jul 09, 2015

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Version/s: 5.2.0b2

To reproduce:1. Create a new project2. Switch platform to WP83. Build & run4. Notice errors in console:System.IO.FileNotFoundExc... Read more

0
votes
Fixed

[VR] Virtual Reality Supported Check Box Prompt

VR

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Jul 09, 2015

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Version/s: 5.2.0b1

Read more

0
votes
Fixed

[ShaderCompiler] Line is not compiled if TAB is used instead of space in...

Shaders

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Jul 09, 2015

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Version/s: 5.1.1p3

Steps to reproduce: 1. Open the attached project2. Reimport the DepthWriter shader located in Assets/MappingTest folder to force it ... Read more

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