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[iOS] Crash on iOS8 when trying to play non existing video
To Reproduce: 1. Deploy the attached project on iOS 8.2. Click any of the buttons to call Handheld.PlayFullScreenMovie3. Observe tha... Read more
App crashes when Strip Byte Code is enabled
How to reproduce: 1. Open attached project2. Build to iOS and run3. Press the 'Load' button- Note that the build crashes Read more
[CacheServer] The server crashes on command 'nc -zv'
1)Open Unity and start Cache Server2)Download Cache Server and open the file of it3)Open terminal and use 'nc -zv'4)Notice on the Ca... Read more
[iOS] Significantly higher memory usage on older devices with 4.6
Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Depl... Read more
UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug")2. Open "TestWindow.cs" and notice that components to Game Object are a... Read more
Cancelling the Replace/Append dialog box causes the build to begin
How to reproduce: 1. Open any (new) project2. Build to iOS3. Build to the same project folder again- A dialog box should appear aski... Read more
[WP8] Build & run on a project with a space in its name fails with Syste...
To reproduce:1. Create a new project2. Switch platform to WP83. Build & run4. Notice errors in console:System.IO.FileNotFoundExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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