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DivideByZeroException in UniityEditor.TerrainInspector.GetAspectRect aft...
Steps to repro:1. Pull the repository linked in the comments and switch to revision 8b2d1b1dd2b0cbbf2fd11c4bf008bfae4607aef2;2. Open... Read more
Atlased sprite is never unloaded from editor memory after exiting Play Mode
How to reproduce:1. Open user-submitted project (asset_database_test)2. Enter Play Mode3. Click the 'Load atlased' button4. Exit Pla... Read more
Tilemap not overlapping different tiles
How to reproduce:1. Open the attached project2. Open the "Tile Test" scene3. Check the overlapping between floor and wall tiles Actu... Read more
Projects do not open when using Unity 2019.4.41 Editor version with Indu...
How to reproduce:1. Open Unity Hub2. Open a project with the 2019.4.41f1 Editor version Expected result: Project opensActual result:... Read more
"Invalid SortingGroup index set in Renderer" after removing Sorting Grou...
To reproduce:1. Open attached project "SortingGroupAssertion.zip"2. Open "Group1" prefab in Prefab mode3. Remove the Sorting Group c... Read more
CommandInvokationFailure: Unable to list target platforms when using And...
CommandInvokationFailure: Unable to list target platforms when using Android SDK > 25.2.5 This happens for both Windows and OSX, ... Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
[Metal] Incompatible texture type [MTLTextureType2D] warning spam on URP...
How to reproduce:1. Open attached project2. Open Start Menu scene3. Click Host game, next Scene should load4. Observe Console Expect... Read more
[GPU PLM] Indirect bounce color is wrong with multi-material setups
Steps to reproduce: 1. Download CornellBox scene (link in the description)2. Make sure that GPU Lightmapper is selected as the light... Read more
Shadows are not casted when you first Blit the Shadow map and then set i...
How to reproduce:1. Open the user's attached "DebugDemo" project2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankCharac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved