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[IL2CPP] fails to convert unsafe void* to a struct pointer type
Unity Editor with the IL2CPP scripting backend generates an invalid code when the project has a script performing a typecast from un... Read more
Empty error is logged with specific compile issue
Steps to reproduce: 1. Open the attached project2. Notice the empty error in the console3. Open the 'NewBehaviourScript' in Visual S... Read more
Project throws Null Reference Exception errors when built with IL2CPP
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the Xcode log and the errors thrown- The game itself doesn't... Read more
[OverlapArea] Collider isn't detected in some positions
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Select "GameObject" in hierarchy and notice that its Y position ... Read more
MissingReferenceException when Inspector is locked to a GameObject conta...
Repro steps:1) Open a new scene2) Create a new script3) Add it to any object4) Select the object and lock the inspector window5) Run... Read more
[iOS] Some unicode characters not displayed
There’s no full workaround for the issue. I’ve found that after adding the following fonts to the font fallback list in “Filesystem.... Read more
[Camera/ImageFx] Camera clearing breaks on Perspective/Deffered/Differen...
Steps to reproduce: 1. Open the attached project2. Open and play '1' scene3. Wait while game "phases" change. When it reaches "Phase... Read more
UO2 doesn't catch Win10
-e: see title, says the OS isn't supported -repro:--start FF on a Win10 without the plugin installed--go to some Unity plugin conten... Read more
Editor crashes when passing null object to UnityEditor.Undo.DestroyObjec...
Just call UnityEditor.Undo.DestroyObjectImmediate (null); in the Start() method of a script attached to a GameObject and Unity will ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked