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ArgumentException when trying to Reset texture import settings
Import any texture in Unity. Select it in the Project Browser. In the Inspector clcik on the Cogwheel icon and press Reset. Result:... Read more
The animation event in Animation View shows (function not supported) nex...
Steps to repro: 1. Open the project user attached and open a scene called "test" 2. Open the animation window 3. Add a new animation... Read more
Deferred: New Deferred Rendering Path - shadows lost, lighting changes
To reproduce: 1. Open project "reprowithlongnname" (ignore the errors in console) 2. Open scene.SponzaSetup_Advanced 3. Open player ... Read more
Deferred: Shader that uses 'exclude_path:forward' broken in new deferred...
To reproduce: 1. Open project "reprowithlongname" 2. Open scene.SponzaSetup_Advanced 3. Open shader 'BoxProjectedCubemap_Parallax_St... Read more
Cloth no longer supported in Unity 5
To reproduce: 1. Create a project in an earlier version 2. Create a cloth in scene 3. Save scene 4. Open the project with Unity 5 5.... Read more
Physx crash(es)
To reproduce: 1. Download the project from the user's Dropbox folder (the project is lastly opened with 4.5) 2. Open it with 5.0a1/a... Read more
Screen.width and Screen.height values in "OnEnable" function are incorrect
When Screen.width or Screen.height are called in an "OnEnable" call in the editor and the component is enabled (i.e. by checking the... Read more
OnTriggerStay does not get called at all
To reproduce: 1. Open attached project 2. Open scene Test 3. Enter play mode, note the logs - they only print the OnTriggerEnter but... Read more
3D colliders have higher priority than 2D when dealing with mouse clicks
Steps to reproduce: 1. Create a project which has two gameobjects with two colliders attached - one 3D and one 2D. Both objects shou... Read more
Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)
Reproduced on: Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on: Google Nexus 5 with Android 4.4.2... Read more
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