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0
votes
Not Reproducible

Crash on mono_object_get_class when generating Font Atlas of a specific ...

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Oct 21, 2024

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Version/s: 2021.3.44f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1, 7000.0.0a7

How to reproduce:1. Open the attached "CrashRepro" project2. Open the TMPro Font Asset Creator (Window > TextMeshPro> Font Ass... Read more

1
votes
Won't Fix

GPU usage doubles when a project is running in the background

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Oct 21, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1

How to reproduce:1. Open the Task Manager2. Create and open a new 2D Core (Built-in Render Pipeline) project3. Enable the “Run In Ba... Read more

0
votes
Fixed

Memory usage increases significantly when using Global Search

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Oct 21, 2024

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Version/s: 2021.3.45f1, 6000.0.24f1, 6000.1.0a1, 7000.0.0a35

How to reproduce:1. Open the “IN-85904_repro“ project2. Open the Task Manager on your device3. Press Crtl+K to open Global Search4. ... Read more

0
votes
Fixed

[URP] Post-effects using UnsafePass in RenderGraph will stop working whe...

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Oct 21, 2024

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Version/s: 6000.0.23f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Scenes/PC_RPAsset” As... Read more

8
votes
Fixed

ISubmitHandler.OnSubmit is not being called when Update Mode is set to "...

Package: Input System

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Oct 21, 2024

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Version/s: 1.11.2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/BugAssets/SampleScene“ Scene3. Enter Play Mode4. In th... Read more

0
votes
Fixed

UI Builders incorrectly informs about a circular dependency when the ref...

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Oct 21, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.1.0a1, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Create and open a new project2. Create two UI Documents (“first“ and “second“)3. Open the “first“ UI Document in... Read more

0
votes
Won't Fix

An Opaque cutout material is not being rendered when in a HDRP project

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Oct 21, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2

How to reproduce:1. Open the “HDRP_CUTOUT_OPAQUE_BUG“ project2. Open the “test cutout“ scene3. Observe the “Opaque cutout not workin... Read more

2
votes
Fixed

“Missing Prefab” error appears in the Console window when re-importing t...

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Oct 21, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a1

How to reproduce:1. Open the attached "IN-86234" project2. Open the "SampleScene"3. Enter Play mode4. Locate “New Sub Scene” in the ... Read more

0
votes
Fixed

TextMeshPro Text is misaligned when it should align in the "flush" style

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Oct 21, 2024

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Version/s: 6000.0.24f1, 6000.1.0a3, 7000.0.0a7

How to reproduce:1. Open the “TMP_Flush.zip“ project2. Open the “SampleScene”3. Observe the Game View Expected results: The text in ... Read more

10
votes
Fixed

Vehicle body is lifted way above wheels containing a WheelCollider Compo...

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Oct 21, 2024

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Version/s: 6000.0.24f1, 6000.1.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene” Scene3. Enter Play Mode4. In the Game Vie... Read more

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