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Crash on mono_object_get_class when generating Font Atlas of a specific ...
How to reproduce:1. Open the attached "CrashRepro" project2. Open the TMPro Font Asset Creator (Window > TextMeshPro> Font Ass... Read more
GPU usage doubles when a project is running in the background
How to reproduce:1. Open the Task Manager2. Create and open a new 2D Core (Built-in Render Pipeline) project3. Enable the “Run In Ba... Read more
Memory usage increases significantly when using Global Search
How to reproduce:1. Open the “IN-85904_repro“ project2. Open the Task Manager on your device3. Press Crtl+K to open Global Search4. ... Read more
[URP] Post-effects using UnsafePass in RenderGraph will stop working whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Scenes/PC_RPAsset” As... Read more
ISubmitHandler.OnSubmit is not being called when Update Mode is set to "...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/BugAssets/SampleScene“ Scene3. Enter Play Mode4. In th... Read more
UI Builders incorrectly informs about a circular dependency when the ref...
How to reproduce:1. Create and open a new project2. Create two UI Documents (“first“ and “second“)3. Open the “first“ UI Document in... Read more
An Opaque cutout material is not being rendered when in a HDRP project
How to reproduce:1. Open the “HDRP_CUTOUT_OPAQUE_BUG“ project2. Open the “test cutout“ scene3. Observe the “Opaque cutout not workin... Read more
“Missing Prefab” error appears in the Console window when re-importing t...
How to reproduce:1. Open the attached "IN-86234" project2. Open the "SampleScene"3. Enter Play mode4. Locate “New Sub Scene” in the ... Read more
TextMeshPro Text is misaligned when it should align in the "flush" style
How to reproduce:1. Open the “TMP_Flush.zip“ project2. Open the “SampleScene”3. Observe the Game View Expected results: The text in ... Read more
Vehicle body is lifted way above wheels containing a WheelCollider Compo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene” Scene3. Enter Play Mode4. In the Game Vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping