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Fixed in 6000.0.29f1
Fixed in 6000.1.0a2
Votes
0
Found in
6000.0.23f1
6000.1.0a7
Issue ID
UUM-85042
Regression
Yes
[URP] Post-effects using UnsafePass in RenderGraph will stop working when "Anti Aliasing (MSAA)" is enabled
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/SampleScene” Scene
3. Select the “Scenes/PC_RPAsset” Asset in the Project window
4. Set “Anti Aliasing (MSAA)” option under “Quality” to anything other than “Disabled” in the Inspector window
5. Observe the Game View
Expected result: The “Blur” post-processing effect works
Actual result: The “Blur” post-processing effect stops working
Reproducible with: 6000.0.23f1
Not reproducible with: 2021.3.45f1, 2022.3.51f1
Reproducible on: Windows 10
Not reproducible on: macOS 14.6.1 (Intel), Ubuntu 24.04
Note:
- Only reproduces with DirectX11 and DirectX12 Graphics API
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Resolution Note (fix version 6000.0.29f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-72239
Resolution Note (fix version 6000.1.0a2):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-72239