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Fixed in 6000.0.29f1

Fixed in 6000.1.0a2

Votes

0

Found in

6000.0.23f1

6000.1.0a7

Issue ID

UUM-85042

Regression

Yes

[URP] Post-effects using UnsafePass in RenderGraph will stop working when "Anti Aliasing (MSAA)" is enabled

SRP Foundation

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Scenes/SampleScene” Scene
3. Select the “Scenes/PC_RPAsset” Asset in the Project window
4. Set “Anti Aliasing (MSAA)” option under “Quality” to anything other than “Disabled” in the Inspector window
5. Observe the Game View

Expected result: The “Blur” post-processing effect works
Actual result: The “Blur” post-processing effect stops working

Reproducible with: 6000.0.23f1
Not reproducible with: 2021.3.45f1, 2022.3.51f1

Reproducible on: Windows 10
Not reproducible on: macOS 14.6.1 (Intel), Ubuntu 24.04

Note:
- Only reproduces with DirectX11 and DirectX12 Graphics API

  1. Resolution Note (fix version 6000.0.29f1):

  2. Resolution Note (fix version 6000.1.0a2):

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