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Won't Fix
Won't Fix in 6000.1.X
Votes
0
Found in
6000.0.25f1
6000.1.0a2
Issue ID
UUM-85002
Regression
No
An Opaque cutout material is not being rendered when in a HDRP project
How to reproduce:
1. Open the “HDRP_CUTOUT_OPAQUE_BUG“ project
2. Open the “test cutout“ scene
3. Observe the “Opaque cutout not workingg“ GameObject in the Game/Scene view
Expected result: “Opaque cutout not workingg“ GameObject is renderered
Actual result: “Opaque cutout not workingg“ GameObject is not rendered
Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.0.0a1
Reproducible on: macOS 14.6.1 (Intel), Windows 11 (Reporters)
Not reproducible on: No other environments tested
Notes:
- Reproducible in the Player
- Not reproducible with Transparent Surface Type
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Resolution Note:
Please create a new material from the ShaderGraph to fix the issue.
Resolution Note (6000.1.X):
Please create a new material from the ShaderGraph to fix the issue.