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[SpeedTree] Prefab Materials saved in root folder after import
To Reproduce: 1. Save an SPM file to /Assets folder. 2. Observe that after it is imported all of the textured (except LOD) are save... Read more
[SpeedTree] SPM not imported after saving it directly to project folder
WON'T FIX: Imports correctly after a wait To Reproduce: 1. Open any Unity project. 2. Save any SPM file to Assets folder. 3. Obse... Read more
[Decal] decal:blend in Surface shaders doesn't work with shadows
Objects with "decal:blend" used to receive shadows in 4.x. In 5.0 they don't. Two projects with screenshots provided. Read more
iOS Script debugging does not work on 4.6 and 5.0
Deploying the spinning cube example to iOS (Mono) and attaching the script debugger crashes to XCode. Script debugging not possible.... Read more
Profiler->GPU usage: Hierarchy and Timeline modes are the same
Profiler->GPU usage: Hierarchy and Timeline modes are the same 1 Create new project and open Profiler window 2 Press Add Profiler->... Read more
Would be nice to have support for Undo for Preset Libraries (Colors, Gra...
I found myself replacing the wrong color in my Preset Library and wanted to get my old one back, but pressing Ctrl+Z to undo didn't ... Read more
SortingLayer does nothing to canvas in play mode
Steps to reproduce: 1. Open attached project's scene "main_level". 2. In scene view blue square is in front of red one. 3. Enter pla... Read more
Crash on trying to access Project Settings -> Time
Steps to reproduce: 1. Open attached project "case_693444_ReproProject.zip". 2. Try accessing Project Settings -> Time. 3. Unity sto... Read more
[Shadows] Spotlight doesn't drop shadows if positioned too close
1) Open the attached project and Scene in it 2) Turn on lighting in the Scene view 3) Try sliding the Spotlight object closer to gam... Read more
www.size not working using LoadFromCacheOrDownload
To reproduce: 1. Open attached project 2. Open cargarBundles scene 3. Press play 4. Notice error in console Read more
All about bugs
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