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1
votes
Fixed

Pressing the sleep button repeatedly then resuming a running game will c...

Android

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Apr 01, 2014

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Version/s: 4.3.4f1

Reproduced on: Amazon KindleFire HD 7" (KFTT, 2nd generation) with Android 4.0.3 Reproduced with: Unity Version 4.3.4f1 (e444f76e01cd) Read more

0
votes
Fixed

The copy-paste confuses the state machine

Animation

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Apr 01, 2014

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Version/s: 5.0.0a3

Repro steps: 1. Create a sub-state machine, add a couple of states(and motions) to it - press play, the animation play properly 2. ... Read more

7
votes
Not Reproducible

The memory is not cleared on iOS when unloading asset

iOS

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Apr 01, 2014

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Version/s: 4.3.4f1

Not Reproducible: this bug was not reproduced on 4.5 To reproduce: 1. Open the attached project 2. Build and run for iOS 3. Profile... Read more

0
votes
Fixed

UGUI - Layout of dynamically attached objects not updating until screen ...

UI

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Apr 01, 2014

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Version/s: 4.6.0b5

Issue 1 - Incorrect layout until Game View is resized : - import the project attached in a comment further down called case_599998-... Read more

0
votes
Fixed

Enviroment.SpecialFolder.ApplicationData does not have write permissions

iOS

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Apr 01, 2014

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Version/s: 4.6.0b5

To reproduce: 1. Open the attached project 2. Run in the Editor and verify that the file "test.txt" is created in: /Users/<USER>/.co... Read more

0
votes
Won't Fix

[Crash] Unity and Windows hangs when changing size of any window inside ...

DirectX12

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Apr 01, 2014

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Version/s: 5.0.0a5

Unity and Windows hangs when changing size of any window inside Editor Seems connected to Case 582308 2) How can we reproduce it u... Read more

0
votes
Fixed

Dynamically added uGUI elements are broken

UI

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Apr 01, 2014

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Version/s: 4.6.0b5

To reproduce: 1. Open attached project. 2. Open scene "BasicScene" 3. Enter play mode - 20 objects are created (they are rect transf... Read more

0
votes
By Design

www.isDone never get's true on iOS

iOS

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Apr 01, 2014

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Version/s: 4.3.4f1

while (!web.isDone) {} is infinite on iOS By design reason: Code should yield inside that loop, because WWW download on iOS are run... Read more

0
votes
Fixed

Cubemap: HDR Cubemaps (RGBM) do not display correctly as skybox

Graphics - General

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Apr 01, 2014

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Version/s: 5.0.0a4

To reproduce: 1. Import attached hdr file into unity 2. Set the import settings to advanced and the mapping to auto 3. Create a new ... Read more

0
votes
Fixed

IOS over the air limit docs is outdated

Docs - Manual

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Apr 01, 2014

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Version/s: 4.5.0b5

Steps to reproduce : - open https://docs.unity3d.com/Documentation/Manual/iphone-playerSizeOptimization.html and notice it states t... Read more

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