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[MSE::Delete] Trying to load a scene which was deleted throws exception,...
[MSE::Delete] Trying to load a scene which was deleted throws exception, should show pop-up "cannot load deleted scene Steps to rep... Read more
[MSE::Save] Deleting a scene from assets and saving it back from Hierarc...
[MSE::Save] Deleting a scene from assets and saving it back from Hierarchy throws exception Steps to repro: 1. Open the attached pr... Read more
SyncVars and ClientRpc calls don't work when scripts are in DLLs
How to reproduce: 1. Open attached project 2. Build to Standalone and open two standalone builds 3. In one press the H key - This ... Read more
Unity crashes when calling DontDestroyOnLoad( this ) if Alphabetical Sor...
- Enable "Alphabetical Sort" in Hierarchy tab. - Create a script that calls DontDestroyOnLoad( this ); in Start - Add the script to ... Read more
Crash when opening asset store
- Create a new project - Go to File -> New project and create another project - Open the Asset Store window and Unity crashes Se... Read more
Unity Player crashes when trying to load AssetBundle with Animator built...
To reproduce: 1. Open attached project (AnimatorCrashTest.zip) 2. Play main scene 3. Editor crashes Read more
[WebGL] Joystick Input.GetKey Not Working with lots of joysticks setup
-e: see title, there are 6 joysticks setup and mouse axes. works well in editor -repro: --open project in editor --plugin gamepad -... Read more
Child count doesn't decrease when Destroying them with a script
Reproduction steps: 1. Open "Minimalrepro.zip" project 2. Enter Play mode 3. Look at the output in the Console window Expected Res... Read more
Crash during building when calling PrefabGenerator.Generate in a PostPro...
Steps to reproduce: 1. Open the attached project 2. Try to build the project for Windows standalone 3. Unity editor will crash 4. R... Read more
[Preview] Inspector does not update when changing an "DontSaveInEditor" ...
Repro steps: 1. Open attached project 2. Create new object from menu "BugReport" / "Create unsaved GameObject" 3. Move newly created... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines