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0
votes
Fixed

[UWP][WSA] SystemInfo.deviceType always returns "Desktop"

Windows Store Apps

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Jan 05, 2016

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Version/s: 5.3.1f1

Windows Phone 10, Win10 and Win8.1 tablets always return "Desktop" using SystemInfo.deviceType. Only WP8.1 returns "Handheld", which... Read more

0
votes
By Design

Building for WebGL fails when CrashReporting.Init(String) is present in ...

WebGL

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Jan 05, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open the attached project.2. Build to WebGL In the console, there should be three errors indicating that UnusedBytec... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
Fixed

[WebGL][Win] No lighting from spotlight with deferred rendering path

WebGL

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Jan 05, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "Repro" scene and notice "Spotlight" game object.3. Build and open "Repro"... Read more

0
votes
Won't Fix

MissingReferenceException on asset Scriptable Object refresh

Scene Management

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Jan 05, 2016

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Version/s: 5.3.1f1

How to reproduce:1. Save a backup of Repro/MyScriptableObject 1 to some other location2. Click on Repro/MyScriptableObject 1 so it o... Read more

0
votes
Fixed

Animation Transform rotation does not reset when leaving Record mode in ...

Animation

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Jan 05, 2016

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Version/s: 5.3.1f1

Reproduction steps:(Gif attached)1) Open users attached project, proceed to "Scene" scene.2) Select "Cube" object, and open animatio... Read more

4
votes
Fixed

LoadScene in Awake crashes when instantiating crash at: AddRootToScene

Asset Loading

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Jan 05, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1) open users attached project2) play 'scene1'3) click 'Instantiate Object' - crash Read more

0
votes
Fixed

ParticleSystem with Subemitter produces IsFinite errors to console

Shuriken

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Jan 05, 2016

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Version/s: 5.4.0b2

1. What happenedParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example you... Read more

1
votes
Fixed

OnLevelWasLoaded being called differently in editor and build

Scripting

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Jan 05, 2016

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Version/s: 5.3.0f4

Played in editor and a standalone build, appears to be fixed. Read more

0
votes
By Design

[OSX][Editor] PostprocessBuildPlayer shell script is not invoked after b...

Deployment Management

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Jan 05, 2016

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Version/s: 5.3.1f1

Reproduction steps:1) Open attached project with OSX editor2) Build for OSX standalone--- Script PostprocessBuildPlayer located in A... Read more

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