Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a4
Issue ID
600629
Regression
Yes
Rigidbody.SweepTest accounts for all layers
To reproduce:
1. Open the attached project
2. Open the attached scene
3. Verify that Sphere and Cube are in different layers
4. Run the scene in the editor
5. See that "Hit!" is logged in the console (the user is logging the message if Rigidbody.SweepTest is true)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Last item reached” warning is thrown when no search results are found in UI Toolkit Layout Debugger
- UI Elements overlap in the Shortcuts window when docked and resized to a smaller window size
- UIBuilder DataSourcePath dropdown fails to show properties when binding to abstract classes
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
Add comment