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WP8 app crashes when sliding with nGUI
WP8 application crashes with an access violation exception when trying to slide a slider in the nGUI example scene. To reproduce: 1... Read more
Missing documentation links in new 2D components
Steps to repro: 1. Create a new project and add these components to any gameobject: platform effector constant force2d area effector... Read more
Documentation link on billboard renderer component broken
Steps to repro: 1. Create a new project and add a billboard renderer component to any gameobject 2. Observe that it doesn't have an ... Read more
[WSA] Taking detailed memory sample crashes any Windows Store application
Steps to reproduce: 1. Build and run any application with Internet capabilities enabled and Profiler attached 2. Select memory profi... Read more
Reserialization modifies assets which are not checked out (Perfoce)
To Reproduce: 1. Create a project and set up p4. 2. Add a Terrain or any other asset to project view. 3. Submit it. 4. Close Uni... Read more
When using World Space Canvas, UI button on that canvas gets highlighted...
To reproduce: 1. Open attached project 2. Open TestScene scene 3. Press play 4. Move in front of Button in game view 5. Make sure t... Read more
Breadcrumbs lead to dead links in 5.0b3
1) What happened In Version 5.0.0b3 (7174330a6f95) https://sites.google.com/a/unity3d.com/unity-beta/home, there are dead links in ... Read more
Errors are thrown when undoing inserted LOD levels
To reproduce: 1. Create new project 2. Add LOD Group component to Main camera 3. Insert maximum amount of LOD levels 4. Press Ctr... Read more
NRE error message when pressing CTRL+Z to undo
NRE message when pressing CTRL+Z to undo To reproduce: - Open attached project and launch "test" scene - Select the Assets folder i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1
- Undoing slider field change only resets slider position, doesn't undo the value change
- Precision changes when a tangent is added to a Vertex node