Search Issue Tracker
Not Reproducible
Votes
1
Found in
4.3.4r5
Issue ID
631978
Regression
No
Reserialization modifies assets which are not checked out (Perfoce)
To Reproduce:
1. Create a project and set up p4.
2. Add a Terrain or any other asset to project view.
3. Submit it.
4. Close Unity and open the project with a newer version of Unity (tried 4.3.3 to 4.3.4 ,4.5.3p3 to p4 and b3 to b4).
5. Don't check out the asset, reserialize the file ( did this by toggling between force text and force binary).
6. Open the file through a text editor, notice it has been edited ( for example the version was changed as in the attached screenshot) but that is not reflected in p4v.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment