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0
votes
Duplicate

[Shader] Using small/large float numbers in property block breaks shaders

Shaders

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Sep 16, 2015

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Version/s: 5.2.0p1

POSTPONED: I think this will be solved when we'll switch to binary shader serialization. For now, I guess avoid specifying too large... Read more

0
votes
Fixed

Data written to the alpha channel of the diffuse does not show up in gbu...

Shaders

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce:1. Download and open attached project "FinalGBufferDataLoss.zip"2. Open scene "Example"3. Notice (in the scene vi... Read more

7
votes
Fixed

[iOS] On iOS9 GameCenter login window causes a crash when app is return...

iOS

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Sep 16, 2015

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Version/s: 4.6.8p1

To Reproduce: 1. Deploy any app that uses gamecenter to an iOS9 device.2. Move app to background.3. Open the app again. Only reprodu... Read more

0
votes
Duplicate

Time columns in the animation window are highlighted unevenly

Animation Window

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Create new project2. Select 'Main Camera'3. Open 'Animation Window'4. Click 'Create' and create the animation... Read more

0
votes
Fixed

[HDR] Camera doesn't detect transparency if HDR is enabled

Camera

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project in Unity 5.12. Open scene "Test" and run it3. Both, red cube and plane, are rendered4. ... Read more

0
votes
By Design

[Build] Long string makes build crash because of memory issues

WebGL

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Sep 16, 2015

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Version/s: 5.2.0f3

Repro steps:1) Open the project and main scene2) Play the scene and notice in the console that it counts to 1000003) Build and Run f... Read more

0
votes
Fixed

[iOS] NullReference on app minimization when Socket.Select is used with ...

IL2CPP

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Sep 16, 2015

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Version/s: 5.2.0f3

1. Open attached project2. Build to iOS with IL2CPP3. When project is running minimize app4. XCode will throw NullException5. Return... Read more

1
votes
By Design

[iOS][Texture2D] After destroying objects and new Texture2D is never cle...

IL2CPP

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Sep 16, 2015

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Version/s: 5.1.3p3

1. Open attached project2. Build to iOS3. Click "Open Camera", "Take Picture", Process Image" memory will increase4. Click "Clean Me... Read more

0
votes
Duplicate

[Rigidbody2D] MovePosition() does not work with kinematic rigidbodies

Physics2D

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Sep 16, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Open 'PressToFloat' scene3. Notice the script calls MovePosition() function and s... Read more

0
votes
Fixed

[Transform] Scale decreases on rotated object, when it's added to the pa...

Editor - Other

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Sep 16, 2015

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Version/s: 5.2.0f3

Reproduction steps:0. (As shown in the attached GIF file)1. Create new empty project.2. Create 2 cube objects.3. Change first cube s... Read more

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