Search Issue Tracker

0
votes
By Design

Mac player failed to build with error The instruction `Unity.Burst.Intri...

Package: Burst

-

Jul 01, 2021

-

Version/s:

This issue is Mac only. Windows is fine. Steps:1. Clone DOTS monorepo2. Open Projects/HybridURPSamples3. On ProjectView, select Hybr... Read more

0
votes
Fixed

[Android] SplashScreenRenderer constantly being counted in Profiler

Mobile

-

May 02, 2017

-

Version/s: 5.6.0p3

Steps to reproduce: 1) Create a new project and open in Unity2) Switch platform to Android3) Enable Development Build and Autoconnec... Read more

0
votes
Not Reproducible

[Mac] Unity freezes with failed assertion 'processed == fileSize' when i...

MacOS

-

Jun 12, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Create a new project2. Import "output.abc" file (download link in the edit) Actual result: Unity freezes. Reprod... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

-

Jan 01, 2020

-

Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

-

Jan 06, 2015

-

Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more

0
votes
By Design

[XR][VR] API's aren't upgraded when XR project are imported in 2020.2 an...

XR SDK

-

Oct 31, 2020

-

Version/s: 2020.2.0a13, 2020.2.0b10

VR project APIs aren't upgraded when the project is opened in 2020.2 and 2021 version. Scripts need to be updated manually to resolv... Read more

0
votes
Fixed

Crash on string:memcpy when component which is inside editor folder is a...

Mono

-

Jul 09, 2021

-

Version/s: 2019.1.0a10

To reproduce: 1. Open attached project.2. Run editor test named: Component_Matrix4x4ValuesChanged_AssetHasChanges Crash! Tested on 2... Read more

0
votes
Fixed

AMD board name is not shown when baking with LightBaker

Progressive Lightmapper

-

Dec 21, 2022

-

Version/s: 2023.1.0a23

gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-21-14-706.png! Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

-

May 16, 2019

-

Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

-

Feb 08, 2016

-

Version/s: 5.4.0b5

Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.