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[Android] Unity Remote 5 does not always show Android navigation buttons...
Reproduction steps: 1. Make sure your device supports on-screen Android navigation buttons 2. Make sure you have “Lock Rotation” d... Read more
Video Player does not work in VR projects when using HDRP
Reproduction steps: 1. Open user attached project "VideoPlayerSample.zip" 2. File > Build And Run 3. Observe the project 4. Ac... Read more
"NullReferenceException" is thrown when adding an element to an array
How to reproduce: 1. Open the user's attached project 2. Select "AsteroidBig_1" in the Hierarchy window 3. Add an element to "Ast... Read more
Cinemachine Camera does not move along Spline when the Cinemachine Cart ...
How to reproduce: 1. Open the attached project and open Scene "SampleScene" 2. Enter Play Mode and observe the Scene View Camera p... Read more
Importer Worker does not see Script reference in SubScene GameObject whe...
Reproduction steps: 1. Open the attached project “Broken Baking” 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the Hierarch... Read more
"PointerOutEvent" is not being called after pressing the first Button on...
How to reproduce: 1. Open the "IN_48643" project 2. Enter the Play Mode 3. Using the touchscreen press the left Button 4. Observ... Read more
Linear01Depth() doesn't return different values depending on UNITY_REVE...
Steps to reproduce: 1. Open the “Bug report” project 2. Enter Play Mode Expected result: The left side of the screen is darker ... Read more
Editor that is opened using a command line with a "-force-gles" argument...
Reproduction steps: 1. Open the Command Prompt 2. Open the attached "PROJECTFILE" project by using a command line in the Command... Read more
Impossible to disable the "Missing Cloud ProjectID" warning which appear...
Reproduction steps: # Create new project # Add ProjectID in Services along with enabling Cloud Diagnostics (Edit > Project Setti... Read more
Values entered for Cinemachine Spline Cart are not saved when the Method...
How to reproduce: 1. Open any project with Cinemachine 3.0.0-pre.9 or newer installed 2. Add to any GameObject Component "Cinemach... Read more
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