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[iOS][GLES3] Mip-chain errors are thrown in glDrawElements when drawing ...
Steps to reproduce: 1. Open the attached project (ui_mipmap_test.zip)2. Make sure iOS graphics API is set to OpenGLES3 (should be se... Read more
[ParticleDistance] Particle distance sorting doesn't sort correctly
How to reproduce:1. Open the attached project2. Open and play "example" scene3. Play the particle system, and pan your camera around... Read more
Ray fails to hit mesh collider
Steps to reproduce: 1. Open attached project "733291.zip"2. Open scene "tt"3. Run scene4. In game view, enable Gizmos and click on m... Read more
[SpriteRenderer] Sprite artifacts w/ AA on
Steps to reproduce:1. Download and launch attached project "Game $1.zip"2. Open scene "1" and press play3. In game press "Play" to s... Read more
[GLLEGACY] Drag and dropping materials/scripts does not work in scene vi...
Steps to reproduce:1. Download and launch project "Bug Report.zip" w/ launch parameter -force-opengl2. Open scene "demo"3. Try to dr... Read more
Unity crashes on (KERNELBASE) RaiseException
To reproduce:1. Open the project in "733194 repro.zip"2. Open the scene "PlayToCrash"3. Press "play" The crash happens when the food... Read more
[OnClick] Button clicks functions don't work
Repro steps:1) Import my attached .unitypackage in a new project2) Open the DemoGallery scene2.1) If opened in 5.3.0a4 or newer - no... Read more
[WebGL][InputField] Firefox doesn't create new line with Enter button
Repro steps:1) Open the project and inputfield_bug scene2) Build and run for WebGL3) Notice in Chrome it let's create a new line in ... Read more
Editor and player crash when a stack overflow exception occurs in animat...
To reproduce:1. Open project, the scene "test scene", play it.The editor should now crash.If you open it on an older version of Unit... Read more
[OcclusionCulling] Baking Occlusion Data causes existing Realtime lights...
Steps to reproduce: 1. Open attached project2. Open and play 'SiloTSLight8' scene3. Notice lights are working in the scene and game ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera