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User can not close down a custom editor window from a previous project
User can not close down a custom editor window from a previous project. To reproduce: - Import attached "TestWindow.unitypackage" a... Read more
Animation curves on mecanim controllers do not produce correct values fo...
Steps to reproduce : - import the project attached in the user's last reply - open the scene "ReproScene" - open the Animator windo... Read more
Character animated using root motion drifts away when triggering another...
Steps to reproduce : - import the package attached - open the scene - open the "Dance me" controller - press play - enable and dis... Read more
Slider joint gizmo visualization is incorrect (doesn't account for rotat...
Steps to reproduce : - import the project attached - open the scene "IncorrectSliderGizmo" - select the Quad with a Slider Joint an... Read more
Instantiated UGUI prefab with a button calls the prefab's and prefab(clo...
Steps to reproduce: 1. Open the attached project and scene "MainScene" 2. Press play 3. Click on the button 4. Observe 2 messages in... Read more
Setting the material of an UGUI image being rendered in world space does...
Steps to reproduce : - import the project attached - open and play the scene "MainScene" - select World_Canvas/TestNode(Clone)/Imag... Read more
[WP8] Update method from parent class is not called on WP8
To reproduce: 1. Open attached repro package 2. Open scene "kek" 3. Enter play mode - note the log "This update is never run on WP8"... Read more
Screen.SetResolution has no effect in fullscreen
Steps to reproduce : - import the project attached - build and run the "MainMenu" scene - change the resolution in the menu - press... Read more
Cursor.SetCursor does not work properly in-editor on Mac
Steps to reproduce : - import the project attached - open the scene "Open Me" - select the "Select Me" game object - position the m... Read more
uGUI objects with non-center anchor point are instantiated with wrong of...
Steps to reproduce: 1. Open the attached project and the scene "canvas_bug" 2. Press play 3. Observe, that instantiated uGUI object ... Read more
All about bugs
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