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[RenderTexture][SSAO] Render texture is not painted in a standalone with...
To reproduce this issue: 1. Open the attached project 2. Open the scene 'test' 3. Run built project in windowed mode. 4. Push ALT E... Read more
Setting a canvas' sorting order through code doesn't work properly
To reproduce: 1. Open attached project 2. Open Test scene 3. Press play 4. Test script attached to Canvas2 set Sort Order to -1, ... Read more
Skyboxes from Standard Asset packages are pixelated
Skyboxes from Standard Asset packages look broken and pixelated - please see attached screen shot for details. To reproduce: - Open... Read more
-10810 error when trying to launch a build
To reproduce: 1. Open attached project 2. Build 3. run it Expected result: It runs Actual result: 10810 error Read more
A RenderTexture drawn by a RawImage component not rendered if game view ...
To Reproduce: 1. Run the scene 'Bug - Render Texture' in editor. 2. Deselect click anywhere outside game view. 3. The RawImage is n... Read more
Lightmap snapshot gets cleared when clearing GI Cache
Lightmapping info gets cleared with GI Cache manual cleanup 1. Create a project with few static objects 2. Optional: set lightmappin... Read more
No 3D Sound option in audio import settings
To reproduce: 1. Open attached project 2. Select audio file in project window 3. Notice that 3D Sound option is missing in import... Read more
Unity logo and progress bar missing on 1st build
-e: see title -repro: --start new project --save dummy scene --make & run webgl build --NOTICE the Unity logo and the progress bar ... Read more
In import settings, inconsistent 'Create from Grayscale' state when chan...
To reproduce this issue: 1. Import the attached package 2. Select imported texture 3. Set Texture Type to Texture 4. Set Texture Ty... Read more
NullReferenceException when adding a "Selectable" component
Steps to reproduce : - create a new project - create a new canvas - add an empty game object to the canvas - add the "Selectable" c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow