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[iOS] Materials using Standard Shader are corrupted when using GLES2
To Reproduce: 1. Build and run the attached project with GLES2.2. Observe that all materials are corrupted (it's just using Standart... Read more
[DX9|AMD] Black screen in scene/game view using HDR camera and Adaptive ...
To reproduce:1. Open attached project2. Open the scene '14_BlackScreenRepro2' in the "Scenes/Test" folder3. Hit "play"4. Rotate the ... Read more
[Inspector] Empty preview panel is displayed for SpeedTree prefab select...
Steps to reproduce: 1. Start Unity Editor;2. Open attached project and 'test.unity' scene;3. Select 'Conifer_Desktop' prefab in the ... Read more
UserList::RemoveIndex crash on deleting Animator controller file from pr...
To reproduce:- Open attached project- Open "test" scene- In hierarchy select "Leopard_props" game object- In inspector click on anim... Read more
[WebGL][Build] UI Image is distorted with artifacts
Repro steps:1) Open the project2) Build and run the only scene inside3) Compare running build to the Editor(upper right corner)4) No... Read more
[IL2CPP][iOS] InputField crashes when forced to use StandaloneInputModule
When using StandaloneInputModule instead of TouchInputModule, the iOS player crashes on opening the on-screen keyboard with touching... Read more
[AddFramesFromFile] Attempting to get profile captures crashes Unity on ...
How to reproduce:1. Open the attached project "ProfileCapture.zip" (Unity 5.1.3)2. Open and Play test scene3. Observe a .log and .lo... Read more
[iOS] Crash in Physics2DState::Initialize()::Physics2DFixedUpdate::Forwa...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the project crashes when deployed to device, before get... Read more
[Crash][Freeimage] Importing JPEG crashes at FreeImage_SetTagValue
Steps to reproduce: 1. Open attached project2. Open folder "Textures"3. Notice that there is one image "trophy.jpg"4. Right-click an... Read more
[UNET] Remote player movement is not synced to server when 'Local Player...
Steps to reproduce: 1. Open attached project2. Build the 'AuthorityTest' scene3. Run two instances of the game, make one local host ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered