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A masked UI slider handle disappears sometimes when you move it
To reproduce: 1. Open attached project 2. Open scene 3. Press play 4. Click on the left side of slider 5. Click on the right side ... Read more
Mask stops masking content after leaving mask rect
To reproduce: 1. Open attached project 2. Open Scene1 3. Drag Image game object outside of the mask 4. Notice that image becomes i... Read more
When manually setting Y value of 2D sprite in inspector keeps the moveme...
To reproduce: 1) Create new 2D project 2) Put any sprite into your project 3) Drag it into scene(hierarchy) 4) Set it to (0,0,0) 5) ... Read more
The reference resolution component doesn't seem to affect the text compo...
To reproduce: 1. Open attached project 2. Open scene 3. Resize game window 4. Notice that the dynamic font gets scaled and the pixe... Read more
OnTriggerExit2D is not happening when other colliding object is beeing d...
To reproduce this bug: 1. Open the attached project 2. Open 'OnTriggerExit2D' scene 3. Play the scene 4. Notice that object is inst... Read more
Unity 4.5+ runs out of memory due to shader compilation during game build
Errors in shaders cause a memory leak in the editor. Read more
Registering TriggerEvents causes the baseEvent.selectedObject to be nul...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. Press play 4. Press button 5. Null reference exception is ... Read more
Unity is unable to open the built-in Monodevelop editor by default and o...
Unity is unable to open the built-in Monodevelop editor by default and open the system editor instead: EditorHelper: Failed to open... Read more
Rotation doesn't properly register for undo
To reproduce: 1) Create new project 2) Create cube 3) Rotate it somewhat 4) Right click in "Transform" and "Reset rotation" 5) D... Read more
Screenshots taken while device is near memory limit are empty
Steps to reproduce: 1. Make a project which allocates high amount of memory and has ability to take screenshots. 2. Deploy it to WP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow