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Colors in gradients and color pickers show different colors when Linear ...
Steps to reproduce:1) open the project2) scene '1'3) select 'Colors' GameObject in the hierarchy4) click to change 'Start color' gra... Read more
[AssetBundle] Unable to set parameters on audio mixer loaded from an ass...
Steps to reproduce: 1. Open the attached project2. Open and play 'demo_withBundles' scene3. Wait for the bundle to be loaded4. Once ... Read more
Commands with duplicate names call wrong command.
when [Commands] are used that are non-unique (i.e. when there is several instances of the same NetworkBehavior script attached to a ... Read more
[DX11] Screen flips upside down with non native full screen resolution &...
1. Open attached "Flip" project.2. Build and run this project.3. Select native screen resolution and make sure "Windowed" check box ... Read more
NetworkManager doesnt become "ready" if online scene is set, and offline...
NetworkManager doesnt become "ready" if online scene is set, and offline scene is not set. This makes the "Client Ready" in-game UI ... Read more
Directional Lightmaps produce green/white artefacts for specific scene
Duplicate: http://issuetracker.unity3d.com/issues/gi-lightmapping-artifacts To reproduce:1. Open attached project (Blender is requir... Read more
[UI] Input Delay in 5.2 (not in 5.1)
In version 5.2 there is a delay when attempting to navigate through UI using an axis, which is not present in version 5.1. Reproduct... Read more
Ping doesn't work on Android
http://docs.unity3d.com/ScriptReference/Ping.html doesn't work on Android, throwing error "socket: Permission denied" Read more
Crash in ForwardRenderLoopJob, when entering Play mode
To reproduce:1. Open attached project2. Open 07_Begin Scene3. Enter play modeExpected result: Play mode startsActual result: Crash Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes