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Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce:1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene2. In the Toolbar, choose Bug/Bundle to build the... Read more
[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play Mode4... Read more
Keyboard input is not working when using an external keyboard in iOS 15
How to reproduce:1. Open the attached project "iOS New Input System Test.zip"2. Go to Build Settings (File>Build Settings)3. Sele... Read more
[DOTS] GenerateAuthoringComponent causes errors when declaring variables...
How to reproduce:1. Open the attached "1411306.zip" project2. Open the Console window Expected result: No errorsActual result: "erro... Read more
[VFX Graph] Use base color map set to none after material change in output
When changing the material type of a HDRP Lit output in VFX Graph to six way smoke and then back to standard, the field in the inspe... Read more
[Package Manager] Unable to view Preview packages since the "Show previe...
Unable to view & install preview packages from the Package Manager window because the "Show Preview Packages" button is missing,... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce:1. Open the attached '1283061.zip' project2. Open 'SampleScene' and enter the Play mode3. In the Game view select '... Read more
Some Post Processing shaders are not applied in Player
How to reproduce:1. Open the “IN-83131_repro“2. Open the “New Scene“3. Enter Play Mode and observe the Game view4. Select File → Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument