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0
votes
Fixed

[Shuriken] VisualizeBounds does not scale correctly on shape

Shuriken

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Jan 28, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select and simulate particle system.4. Inspect pa... Read more

3
votes
Postponed

[New Feature] Baked lightmap for Skinned Mesh Renderers in Unity 5

Global Illumination

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Jan 28, 2016

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Version/s:

- In 4.6, Beast supported lightmapping of Skinned meshes. - In Unity 5, Skinned meshes can be tagged for lightmapping but when light... Read more

0
votes
By Design

[Hierarchy] Selecting a child object in the scene view does not select i...

Project Browser/Hierarchy

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Jan 28, 2016

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Version/s: 5.4.0b3

In the attached project, selecting a child object would not select it in the Hierarchy panel if the hierarchy it belongs to is colla... Read more

1
votes
Fixed

[Shuriken] IsNormalized error messages in console when scaling particle ...

Shuriken

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Jan 28, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Inspect console. Expected result: Empty.Actual re... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

1
votes
Fixed

[Build] Closing built application throws NullReferenceException at Unity...

Scripting

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Jan 28, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Open attached project "765509.zip"2. Build project3. Run built project4. Wait until scene appears5. Close bui... Read more

0
votes
Not Reproducible

Pragma noforwardadd reduces brightness of object

Shaders

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Jan 28, 2016

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Version/s: 5.3.1p3

Repro steps:1) Open the project I attached2) Open BugScene23) Notice two planes on the left with Static written on it in the Scene v... Read more

0
votes
Fixed

Message when maximum number of vertices is reached isn't informative

Shuriken

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Jan 28, 2016

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Version/s: 5.3.1p4

Steps to reproduce: 1. Open attached project2. Drop "MeshParticle.prefab" to the scene3. Run scene4. Notice error message "Mesh part... Read more

1
votes
Fixed

Setting CursorLockState in a static initializer crashes at ScreenManager...

Input

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Jan 28, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "765466.zip"2. Attach "Repro.cs" script to any of the objects in hieararchy3. Unity cra... Read more

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