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Asset creation errors and obsolete material warnings thrown in the Conso...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. Select Meta Quest P... Read more
Crash on Vulkan + Mali when Skinned Mesh Renderer starts enabled off scr...
Reproduction steps:1. Open the attached “IN-135817“ project2. Build and Run the Android Player3. In the Player, tap the screen once4... Read more
[WebGPU] RG8UNorm texture says it doesn't support random writes
Steps to reproduce: Open the attached project and build for web Actual results: Render is black and console errors about RG8Unorm no... Read more
Prefab thumbnails and previews appear dark when using HDRP
How to reproduce:1. Open the attached “IN-133664” project2. In Project window go to Assets → TerrainDemoScene_HDRP → Prefabs → Detai... Read more
[UGUI Layout system] Auto sized TMP text field in Layout Groups remain t...
How to reproduce:1. Open the “IN-134379_UnityTMPBug” project2. Open the “SampleScene”3. In the Hierarchy, expand the “Canvas” then “... Read more
Shadow clipping with asymmetric projection matrix in HDRP
Steps to reproduce:1. Open the attached user's project "Frustum.7z"2. Open the "OutdoorScene.unity" Scene and enter Play Mode3. Obse... Read more
Samples are using the obsolete "FindFirstObjectByType" method
How to reproduce:1. Create a new Unity project and install the VFX package2. In the Project window, right-click -> Create -> V... Read more
Builds fail with “CommandInvokationFailure: Gradle build failed” error w...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles” and switch to Android Platform3. Build the pr... Read more
Performance degradation when scrolling a UI Toolkit list after running a...
Steps to reproduce: Open the attached project Switch to Web Platform (If it's not already set) In the Module Stripping Window, selec... Read more
Shadows from Light2D do not change when Volumetric Shadow Strength is to...
How to reproduce:1. Open the attached project “IN-136022”2. Open the “SampleScene”3. In the Hierarchy, select the “Light 2D” GameObj... Read more
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