Search Issue Tracker

0
votes
Won't Fix

Shader breaks and throws an invalid GBufferFragOutput to FragmentOutput ...

Materials

-

Feb 25, 2026

-

Version/s: 6000.3.10f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open the attached project Open the Sample Scene Observe how the bush object is rendered, as well as the errors t... Read more

0
votes
Active

GPU device suspended error when replaying a video in the Video Player wi...

Video

-

Feb 25, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more

0
votes
Duplicate

GPU device suspended error when replaying a video in the Video Player wi...

Video

-

Feb 25, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more

0
votes
Duplicate

Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene

Scene Management

-

Feb 25, 2026

-

Version/s: 2022.3.72f1, 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7

Steps to reproduce:1. Open the “user’s attached project”2. Open the “GameScene”3. Wait a couple of seconds and observe the crash Rep... Read more

0
votes
Fixed

Crash on MarkAllDependencies when opening scenes with Assets from the Ya...

Scene Management

-

Feb 26, 2026

-

Version/s: 2022.3.72f1, 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-132969”2. Open the “SampleScene”3. Download the attached “package.json”4. In the Editor, o... Read more

1
votes
Fixed

2D Freeform Light shadows disappear when light center is offset from sha...

2D

-

Feb 26, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-134986_TestProject.zip” project2. Open the “TestScene” scene3. Select the “BlackCube” Game... Read more

1
votes
Fixed

Text after a Unicode Private Use Area character is invisible when Advanc...

Text (ATG)

-

Feb 26, 2026

-

Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached project “IN-135036”2. In the Project window, open the “NewUXMLTemplate” asset3. In the UI Buil... Read more

0
votes
Fix In Review

Newly created project contains a “unifiedraytracing” AssetBundle when Un...

SRP Templates

-

Feb 26, 2026

-

Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create a new project using the “Universal 3D” template2. Ensure that an asset is selected in the Project window3... Read more

0
votes
Won't Fix

Crash on CallWindowProcW when entering Play mode for the second time and...

Mono

-

Feb 26, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7

How to reproduce:1. Open the attached “IN-132970” project2. Open the “GameScene“3. Enter, then exit Play mode4. Enter Play mode once... Read more

0
votes
By Design

Sprite Atlas flips some Sprites horizontally when "Allow Rotation" is en...

uGUI Framework

-

Feb 26, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b10, 6000.5.0a7

How to reproduce: Open the “TestingSpriteAtlas_6.3.9f1.zip“ project Select the “NewSpriteAtlas“ Sprite Atlas in the Project tab Obse... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.