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Shader breaks and throws an invalid GBufferFragOutput to FragmentOutput ...
Steps to reproduce: Open the attached project Open the Sample Scene Observe how the bush object is rendered, as well as the errors t... Read more
GPU device suspended error when replaying a video in the Video Player wi...
How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more
GPU device suspended error when replaying a video in the Video Player wi...
How to reproduce:1. Open the NVIDIA Control Panel application2. Set Vertical sync to “Fast“ (Manage 3D settings > Settings > V... Read more
Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the “GameScene”3. Wait a couple of seconds and observe the crash Rep... Read more
Crash on MarkAllDependencies when opening scenes with Assets from the Ya...
How to reproduce:1. Open the attached “IN-132969”2. Open the “SampleScene”3. Download the attached “package.json”4. In the Editor, o... Read more
2D Freeform Light shadows disappear when light center is offset from sha...
How to reproduce:1. Open the attached “IN-134986_TestProject.zip” project2. Open the “TestScene” scene3. Select the “BlackCube” Game... Read more
Text after a Unicode Private Use Area character is invisible when Advanc...
How to reproduce:1. Open the attached project “IN-135036”2. In the Project window, open the “NewUXMLTemplate” asset3. In the UI Buil... Read more
Newly created project contains a “unifiedraytracing” AssetBundle when Un...
How to reproduce:1. Create a new project using the “Universal 3D” template2. Ensure that an asset is selected in the Project window3... Read more
Crash on CallWindowProcW when entering Play mode for the second time and...
How to reproduce:1. Open the attached “IN-132970” project2. Open the “GameScene“3. Enter, then exit Play mode4. Enter Play mode once... Read more
Sprite Atlas flips some Sprites horizontally when "Allow Rotation" is en...
How to reproduce: Open the “TestingSpriteAtlas_6.3.9f1.zip“ project Select the “NewSpriteAtlas“ Sprite Atlas in the Project tab Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations