Search Issue Tracker

1
votes
Active

Font Asset Creator does not support Multi Atlas Texture while it is supp...

Text (ATG)

-

Feb 23, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Create a new project2. Import a large font file (example: Noto Color Emoji)3. Open the Font Asset Creator (Windo... Read more

0
votes
Won't Fix

Resizing Device Simulator window affects the uGUI Canvas size

Device Simulator

-

Feb 23, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached project "Reproduction"2. Open the "SampleScene" scene3. Open the Device Simulator window (Wind... Read more

0
votes
Fixed

[Linux] Adding WebGPU Graphics API in URP Sample project throws shader c...

WebGPU

-

Feb 23, 2026

-

Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Create a new Unity project using Universal 3D Sample Template2. Open Build Profiles window3. Switch to Web Pla... Read more

0
votes
By Design

Data Source is set to incorrect Visual Element when an Item Template is ...

UI Toolkit Authoring Framework

-

Feb 23, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the attached “IN-134938” project2. In the Project tab, select the “GameSettings” asset3. In the Inspector, ... Read more

0
votes
Fixed

Generated Visual Effects Shader Graph code becomes corrupted when a HLSL...

Visual Effects

-

Feb 23, 2026

-

Version/s: 6000.3.10f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-132659“ project2. In the Project window, double click the “New VFX“ file3. Compile the “Ne... Read more

0
votes
Active

VFX warning and simulation error when using a specific Custom Attribute ...

Visual Effects

-

Feb 23, 2026

-

Version/s: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-130001” project2. Open the SampleScene (Assets > Scenes > SampleScene.unity)3. Ope... Read more

1
votes
Active

[UI Toolkit] Bindings do not work when custom list is used

UI Toolkit Authoring Framework

-

Feb 23, 2026

-

Version/s: 6000.0.68f1, 6000.3.10f1, 6000.4.0b10, 6000.5.0a7

How to reproduce:1. Open the attached “IN-135459” project2. In the Project tab, select the “GameSettings” asset3. In the Inspector, ... Read more

2
votes
Active

[HDRP] Tonemapping is not applied when Dynamic Resolution is enabled

Post-processing and Compositing

-

Feb 23, 2026

-

Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce: Open the attached project “IN-132457” or create an empty HDRP project In HDRP asset make sure that both Color Buff... Read more

0
votes
By Design

VFX instances fail to batch when Set Lifetime is disabled

Visual Effects

-

Feb 24, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the attached "IN-130682" project2. Open the "VFX Test" Scene3. Open the Frame Debugger window (Window > ... Read more

1
votes
Active

[HDRP][XR][DX12] "Remove texture only valid for surface data" error is l...

DirectX12

-

Feb 23, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "HDRPTest.zip"2. Open "Assets/Samples/XR Interaction Toolkit/3.4.0/Hands Inte... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.