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Component gizmos alpha stacks
1. Open Unity with any project.2. Attach an audio source component to a random object.3. Select the random object, and hit Ctrl+D a ... Read more
[AssetBundles] Crash on YAMLRead::TransferSTLStyleSet when building Asse...
Repro steps: 1) Open the project2) In the Menu bar go to Asset Bundles -> Settings3) Change the build target to Win/OSX4) Click o... Read more
[Regression][Windows] Uninformative 'SUCCEEDED(hr)' and 'wmiOpened' erro...
Steps to repro: 1. Open Unity;2. Create new project;3. Download 'test.unitypackage' package and double click on it in file explorer;... Read more
EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more
[SSAO] SSAO no longer functions is not able to be enabled in 5.4b6
Just upgraded to b6 from b5, SSAO (both Unity's and SSAO Pro) no longer works, Unity's SSAO can no longer be enabled either. Repro: ... Read more
Importing 5.4 package from 5.3 crashes on prefab import
1. Open attached package2. Import into any 5.3 version3. It will always crash while importing "SimpleCompleteTank.prefab" Read more
After editing animation and entering play mode, one is not always asked ...
How to reproduce:1. Open the attached project2. Open test scene3. Find Berserker@WalkForward. FBX model4. Go to its Animations tab5.... Read more
[OSX][Dock]Unity opens another OSX Dock tray icon for new project create...
Steps to repro: 1. Pin Unity icon tray to OSX Dock panel (right click -> Options -> Keep in Dock);2. Open Unity on OSX;3. Open... Read more
Undo and Redo are missing after building project
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Move Cube4. In top menu's Edit option, notice that possibility t... Read more
[ImageEffects] TCG Color Grading makes player blackscreen when windowed ...
Enabled color grading from TCG in a player blackscreens when going from fullscreen to windowed (Alt+Enter on Windows) Repro Steps: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument