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Objects with substance materials turn black when deselected
This occurs when there have been some changes to the substance material and the object with the material is deselected. A redraw wil... Read more
Adding a new script to a state in a Mecanim Animator state machine has i...
Adding a new or multiple behaviour to a state has issues 1) If you create and add a new behaviour to a state, it takes a moment for... Read more
Sprite name reference is lost when removed from sheet
1. Import sprite sheet with multiple sprites 2. Slice sheet and name one the sprites as 'foobar' 3. 'Apply' 4. Add foobar sprite to ... Read more
Unity gets stuck in the video player when the user unpluggs
If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more
Unity ignores any C# script which which has a name that starts with 'Str...
To Reproduce: 1. Open a new project. 2. Create a script name it 'StreamingAssets***' e.g. 'StreamingAssetsSomething' or 'StreamingAs... Read more
ProjectSettings.assets can't be serialized
Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more
[InheritVelocity] A particle effect with Inherit Velocity set to anythin...
The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package 2. Open 'Library' scene 3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Moving object in scene view when GI views are enabled throws errors
To reproduce: 1. Open attached project 2. Open test scene 3. Switch scene view from Textured to GI - Clustering 4. Start moving sphe... Read more
BounceThreshold reverts to two in play mode
To reproduce: 1. Open attached project 2. Open Settings scene 3. Open PhysicsManager (Edit -> ProjectSettins -> Physics) 4. Set the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes