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0
votes
Fixed

Animation controller doesn't save onto a gameObject

Serialization

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Nov 20, 2015

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Version/s: 5.3.0f2

Reproduction steps: 1. Open attached project 2. Open the "test" scene 3. Drag the "bug" animation controller onto the "bugObject" an... Read more

0
votes
By Design

[SkinnedMeshRenderer] Blend Shape Weight list is empty in debug inspector

Inspector Framework

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Nov 20, 2015

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Version/s: 5.2.2p4

UPDATE: By design: Scene formats should never "autochange" - Opening a scene and saving it again should not change what is stored al... Read more

0
votes
Fixed

Placing trees crashes at TreeRenderer::InjectTree

Terrain

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Nov 20, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open "TerrainTreePlaceCrash.zip" 2. Open scene "repro" 3. In hierarchy, select terrain and open "Place Trees... Read more

4
votes
Fixed

[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no ac...

iOS

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Nov 20, 2015

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Version/s: 5.3.0f2

1. Open attached project 2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url) 3. Build to... Read more

0
votes
Fixed

surface standard shader artifacts when loaded from asset bundle

WebGL

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Nov 20, 2015

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Version/s: 5.3.0f1

-e: see title, looks fine when content is included in the main build -repro: --unpack linked file --open SingelScene project --bui... Read more

0
votes
Fixed

[UWP][WSA] Scripts are referenced twice in built Unity C# Projects

Windows Store Apps

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Nov 20, 2015

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Version/s: 5.3.0f1

If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-f... Read more

1
votes
Won't Fix

[WWW][AssetBundles] When downloading asset bundle, Editor hangs

Networking

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Nov 20, 2015

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project 2. In top menu bar click "Test > Build AssetBundles" 3. On top menu bar click "Test > ... Read more

0
votes
Fixed

Unable to drag any prefab from Project tab to Hierarchy panel or to Scen...

Editor - Other

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Nov 20, 2015

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Version/s: 5.3.0f2

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag 'Cube' prefab from Project tab either t... Read more

0
votes
Fixed

Cannot use Safari for manual activation

License

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Nov 20, 2015

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Version/s:

Steps to reproduce: 1. Use Safari for manual activation 2. Follow this guide http://docs.unity3d.com/Manual/ManualActivationGuide.ht... Read more

0
votes
By Design

[iOS] Launch Screen Type Image and Background (relative) and (constant) ...

iOS

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Nov 20, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project 2. Open Player Settings/Splash Image, notice the Launch Screen Type is set to 'Image a... Read more

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