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0
votes
Fixed

LFS ::Open on Windows platforms reports double File.Open profiler markers

Windows

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Feb 10, 2026

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Version/s: 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

What is happening?Windows platforms Local File Systems do emit File.Open profiler marker but they do it recursively resulting in dou... Read more

0
votes
Fixed

All text in the Project Settings Window is still Tinted White after dele...

Settings Window Framework

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Feb 18, 2026

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Version/s: 6000.0.68f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Open any Project Open the Project Settings Window and select the Graphics Tab In the Search field enter "Graphic... Read more

0
votes
Not Reproducible

Visual artifacts appear when placing Spline nodes or moving/rotating sce...

DirectX12

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Feb 18, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

How to reproduce:1. Create and open a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Ins... Read more

0
votes
Fixed

Dropdown property is cut off and adds unnecessary side padding when a Su...

ShaderGraph

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Feb 18, 2026

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Version/s: 6000.0.68f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > Shader Graph > Sub Graph Open ... Read more

0
votes
Fixed

"SerializeReference" warning for “U2DToURPPixelPerfectConverter” is thro...

Graphics Tools

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Feb 18, 2026

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Version/s: 6000.4.0b9, 6000.5.0a7

Steps to reproduce:1. Create new Unity project using Built-In 2D Template2. In Hierarchy create Pixel Perfect Camera3. Install Unive... Read more

0
votes
Fixed

Crash on ShaderCompilation::TransientData::StripPasses when building a p...

Shader System

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Feb 18, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

How to reproduce:1. Open the attached “IN-134092” project2. Navigate to File > Build and Run3. Observe the crash Reproducible wit... Read more

0
votes
Fixed

[UI Toolkit] Delete key deletes the incorrect character and allows for a...

Text (ATG)

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Feb 18, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. In the Assets folder, create a new UI Document3. Open it in UI Builder4. In the UI ... Read more

0
votes
Active

Opaque Materials do not render in the Player when Rendering is set to Fo...

Materials

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Feb 18, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7

How to reproduce:1. Open the attached “IN-134101“ project2. Open the “OutdoorsScene“ scene3. Build and Run the Player4. Observe the ... Read more

0
votes
Fixed

SVG asset Sprite Materials are lost when upgrading to a different Vector...

UI Toolkit Graphics

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Feb 18, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-134714_Before“ project2. Select the “Target“ GameObject in the Hierarchy3. In the Inspecto... Read more

0
votes
Fixed

“TextAutoSize is not supported with the Standard TextGenerator” warning ...

Text (ATG)

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Feb 18, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7

Steps to reproduce: Create a project using Universal 3D template Go to Edit > Project Settings > UI Toolkit Enable "Advanced T... Read more

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