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Fixed
Fixed in 6000.3.11f1, 6000.4.0b11, 6000.5.0a9, 6000.6.X
Votes
0
Found in
6000.3.9f1
6000.4.0b9
6000.5.0a8
6000.6.0a1
Issue ID
UUM-134795
Regression
Yes
SVG asset Sprite Materials are lost when upgrading to a different Vector Graphics package version
How to reproduce:
1. Open the attached “IN-134714_Before“ project
2. Select the “Target“ GameObject in the Hierarchy
3. In the Inspector, note the Sprite Renderer Component's Material value
4. Upgrade the Vector Graphics package to one of the reproducible package versions, or open the attached "IN-134714_After" project
5. Repeat steps 2-3
Actual result: Sprite Material field is empty
Expected result: Sprite Material field is not empty
Reproducible with: 3.0.0-preview.2 (6000.5.0a7), 3.0.0-preview.6 (6000.5.0a7)
Not reproducible with: 2.0.0-preview,25 (6000.0.68f1)
Fixed in: 3.0.0-preview.7 (6000.5.0a7)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Workaround: Use the Prefab of the SVG asset instead of the generated sprite
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Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a9):
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.4.0b11):
Fixed in 6000.4.0b11
Resolution Note (fix version 6000.3.11f1):
Fixed in 6000.3.11f1