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Fixed

Fixed in 6000.3.11f1, 6000.4.0b11, 6000.5.0a9, 6000.6.X

Votes

0

Found in

6000.3.9f1

6000.4.0b9

6000.5.0a8

6000.6.0a1

Issue ID

UUM-134795

Regression

Yes

SVG asset Sprite Materials are lost when upgrading to a different Vector Graphics package version

UI Toolkit Graphics

-

How to reproduce:
1. Open the attached “IN-134714_Before“ project
2. Select the “Target“ GameObject in the Hierarchy
3. In the Inspector, note the Sprite Renderer Component's Material value
4. Upgrade the Vector Graphics package to one of the reproducible package versions, or open the attached "IN-134714_After" project
5. Repeat steps 2-3

Actual result: Sprite Material field is empty
Expected result: Sprite Material field is not empty

Reproducible with:  3.0.0-preview.2 (6000.5.0a7), 3.0.0-preview.6 (6000.5.0a7)
Not reproducible with: 2.0.0-preview,25 (6000.0.68f1)
Fixed in: 3.0.0-preview.7 (6000.5.0a7)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Workaround: Use the Prefab of the SVG asset instead of the generated sprite

  1. Resolution Note:

    Fixed in 6000.6.0a1

  2. Resolution Note (fix version 6000.6):

    Fixed in 6000.6.0a1

  3. Resolution Note (fix version 6000.5.0a9):

    Fixed in 6000.5.0a9

  4. Resolution Note (fix version 6000.4.0b11):

    Fixed in 6000.4.0b11

  5. Resolution Note (fix version 6000.3.11f1):

    Fixed in 6000.3.11f1

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