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33
votes
Fixed

Assert appears while Unity recompiles script and scene is running

Editor - Other

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Nov 23, 2015

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Version/s: 5.4.0a3

Repro 1. Open attached project 2. Run "TextureTest" scene 3. Open "DownloadTextureTest.cs" and make some changes 4. Save the script ... Read more

4
votes
Fixed

LargePacket warning during RelayServer games

Networking

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Nov 23, 2015

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Version/s:

Warning: "Large state update of 2 bytes for netId:1 from script:XXX" during relay server games. This warning can be ignored by users. Read more

1
votes
Fixed

Unity crashes on launch if "metadata" folder is deleted before launching...

Version Control

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Nov 23, 2015

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Version/s: 5.3.0f1

Reproduction steps: 1. Open attached "test23" Unity project. 2. Close Unity editor. 3. Delete "test23\Library\metadata" folder 4. Op... Read more

0
votes
Won't Fix

[Editor] ExportPackage with include dependency includes unneeded assets

Themes

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Nov 23, 2015

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Version/s: 5.4.0a1

When exporting an simple script using "Export Package" from the context menu with the "Include dependencies" option enables a textur... Read more

3
votes
By Design

[ES] Number of batching differs in Android and Editor

Android

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Nov 23, 2015

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Version/s: 5.2.3f1

Using StaticBatchingUtility.Combine to trigger batching of drawcalls is only working in the editor. Read more

0
votes
Fixed

[UWP] Screen.SetResolution (..., ..., true) doesn't change resolution

Windows Store Apps

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Nov 23, 2015

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Version/s: 5.2.2p1

Screen.SetResolution doesn't change resolution on UWP platform. Reproducible on tablets. Getting such error: "Failed to resize windo... Read more

0
votes
Fixed

Unity crashes when calling FieldInfo.SetValue on an object which does no...

Scripting

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Nov 23, 2015

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Version/s: 5.2.2f1

Reproduction steps: 1. Open attached "test22" Unity project. 2. Open and play "Assets > Levels > DefaultScene" scene. 3. Click on "N... Read more

4
votes
Fixed

[IL2CPP] NotSupportedException is thrown when calling Socket.Dispose fro...

IL2CPP

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Nov 23, 2015

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Version/s: 5.2.2f1

1. Open attached project 2. Build to iOS with IL2CPP 3. "Thread abortion is currently not implemented on IL2CPP" will be thrown on S... Read more

0
votes
Duplicate

[Text][ContentSizeFitter] ContentSizeFitter fits Text too tight making i...

uGUI

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Nov 21, 2015

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Version/s: 5.3.0f1

To reproduce: 1. Open attached project 2. Open scene 3. Rezize Game view 4. Observe the text disappearing on some resolutions Regr... Read more

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