Search Issue Tracker
By Design
Votes
0
Found in
5.1.0b5
Issue ID
693975
Regression
Yes
Pasting keyframes removes the existing keyframes
Pasting keyframes removes the existing keyframes
When pasting multiple keyframes into a property with already existing keyframes, the old keyframes are removed. This is a case for both when:
- pasting into the same property (this is a regression) and when
- pasting into another new property (new feature so it's not a regression).
I'd expect that the new keyframes are added on top of the old keyframes, not that they replace them.
Example:
There are keyframes on frame:
1..45..8..
I'm pasting keyframes:
1.....7..10
result:
- keyframe 1 is changing the value
- keyframes 4,5,8 are removed
- keyframes 7,10 are added
Expected result:
1..45..78.10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment