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0
votes
Fixed

"Coroutine continue failure" error when using StopCoroutine

Scripting

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Dec 12, 2014

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Version/s: 4.6.1f1

Steps to reproduce : - import the project attached - add any of the scripts to the Main Camera - press play and notice the error *... Read more

0
votes
Fixed

[UI] Button changes between highlighted and normal state when camera is ...

UI

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Dec 12, 2014

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Version/s: 4.6.0f3

Steps to reproduce this issue: 1. Open the attached project 2. Open 'UI_Bug' scene 3. It has a button and a script which changes ca... Read more

4
votes
Not Reproducible

Prefab Canvas loses its Rect Transform anchor settings and position when...

UI

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Dec 12, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1) Open 'UnityCanvasBug' project 2) Open the "UnityChildCanvasBug" scene. 3) Click on the "ChildCanv... Read more

0
votes
Fixed

After copying multiple keyframes, it's impossible to add

Animation Window

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Dec 12, 2014

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Version/s: 5.0.0b18

After copying multiple keyframes, it's impossible to add multiple keyframes Repro: 1. Add a couple of keyframes. Select a column of... Read more

0
votes
Postponed

[Skybox] Procedural skybox shader does not take directional light's inte...

Shaders

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Dec 12, 2014

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create new Unity 3D project 2. Make sure the 'Skybox' is set to 'Default-Skybox' under the Lighting window 3... Read more

0
votes
Fixed

[Camera] When profiling editor, 'GameObjects in Scene' increases every t...

Editor - Other

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Dec 12, 2014

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Version/s: 5.0.0b16

To reproduce this issue: 1. Open new project 2. Create camera(if it's not created) 3. Open 'Profiler Window' 4. Enable 'Profile Edi... Read more

0
votes
Fixed

Tiling cannot be set independently for Main and Secondary Maps

Shaders

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Dec 12, 2014

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Version/s: 5.0.0b17

For the Standard shader you used to be able to set different tiling values for Main Maps and Secondary Maps. Using Unity 5.0 beta 1... Read more

0
votes
Fixed

[Reflection Probes] Reflections show skybox from another scene

Global Illumination

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Dec 12, 2014

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Version/s: 5.0.0b16

In a project with several scenes, sometimes default reflections and/or baked reflection probes use the skybox from one of the other ... Read more

0
votes
Duplicate

[2D] Black border appears when using "Sprites/Diffuse" shader on 5.0

Shaders

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Dec 12, 2014

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Version/s: 5.0.0b15

Steps to reproduce: 1. Create new Unity project 2. Import 2D sprite 3. Create a game object using the imported sprite 4. Create new... Read more

0
votes
Fixed

When audio clip is set to Load In Background project crashes on android ...

Android

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Dec 12, 2014

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Version/s:

The Android player crashes when trying to play a sound clip with Load In Background checked. The LogCat appears to print "pthread_cr... Read more

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