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[iOS] Launch Screen Type Image and Background (relative) and (constant) ...
Steps to reproduce: 1. Open attached project2. Open Player Settings/Splash Image, notice the Launch Screen Type is set to 'Image and... Read more
Deleting fbx model gives useless o! error
How to reproduce:1. Open the attached poject2. Select Bot10@Walk model in Assets folder3. Delete it4. Notice error Not reproducible:... Read more
Enabling/Disabling Resample Rotation spams found != bindingMap.end() errors
How to reproduce:1. Open the attached project2. Select "Bot10@Walk" model in Assets folder3. Under Inspector Animations enable or di... Read more
[FrameDebugger] Crash with "'MemoryStream' is corrupted" error when cer...
To Reproduce: 1. Build and run the attached project on OSX(x64) or Windows.2. Enable and attach the frame debugger to player.3. Drag... Read more
Exporting Google Android Project runs unnecessary steps (dexing, etc.)
When exporting a Google Android Project from Unity it still runs dexing, merging the manifests and other build steps that are only r... Read more
IMGUI pivot/scroll regression? (was: Camera moves sideways and text move...
Reproduction steps:1. Open attached "test" project.2. Open "Assets\1" scene.3. Click on "Cube" game object in the hierarchy tab and ... Read more
[FBX] Disabling Resample Rotation crashes editor
How to reproduce:1. Open the attached project "ResampleRotationCrash.zip"2. Select "Bot10@Walk" model in Project folder3. In inspect... Read more
Animation event position is not changable when animation has Transform p...
To reproduce:1. Open attached project2. Open "test" scene3. Select "GameObject" game object4. Open Animation window5. Select "New An... Read more
[Rigidbody] Changing Rigidbody.position does not update transform positi...
Steps to reproduce: 1. Open the attached project2. Open 'default' scene3. Notice there are two objects, that have the RigidBody.posi... Read more
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