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[IL2CPP] MissingMethodException is thrown when log4net plugin is used
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will thrown MissingMethodException Read more
[SpritePacker] Sprite packing happens even if sprites in different asset...
Project contains three textures that are in same sprite pack and in different asset bundle variants. However sprite packing still ha... Read more
"Compile process is not finished yet" errror on project upgrade
Open attached project directly in Unity 5.2. It will give the following error messages: http://i.imgur.com/ltoh2lc.png This doesn't ... Read more
System.ArgumentException: The field handle and the type handle are incom...
To reproduce: 1. Open attached project 2. Notice exception in console Read more
Unity Crash after Asset Reference
To reproduce: 1. Open attached project 2. Open Demo1 scene 3. Select sphere 4. Select the rpgWeaponDatabase in the inspector of th... Read more
[PowerVR]Development builds on devices with PowerVR SGX 544 MP2 don't lo...
Development builds cannot be run on devices with PowerVR SGX 544MP2 GPU as they never load Read more
[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash
-e: exceptions are thrown and content stops when trying to connect to a server -repro: --build & run project for webgl --enter anyt... Read more
NetworkManager singleton cannot be destroyed
The NetworkManager singleton cannot be destroyed. Even if the object itself is destroyed, then another one cannot be created because... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name is not updated when clicking on a different element after entering name in the Inspector
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode