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5.0 surface shaders use 13-14 more ALU instructions and are 20-50% slower
Import the attached Blend SM2.shader in Unity 4.x. It will work fine. Import it in Unity 5.0 and you will get the following compilat... Read more
NullReferenceException when adding Scroll Rect Component
Steps to reproduce : - create a new project - create a canvas and an empty game object - add the Scroll Rect Component to the game ... Read more
WP 8.1 Keyboard is not consistent with WP 8 keyboard
To reproduce: 1. Open attached project. It contains a scene with a GUI.TextField 2. Build & Run for Windows Store with Phone 8.1 sdk... Read more
5.0 shader upgrade: some shaders use too many interpolators
Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the follo... Read more
Build & Run Universal apps on Local Machine does not run the first time
To reproduce: 1. Create a new project 2. Set the platform to Windows Store, with Universal 8.1 sdk 3. Set the build and run on to "L... Read more
Error message when loading 32 bit dll in 64 bit Unity build needs to be ...
Right now, an error of that kind looks like this: "DllNotFoundException: Assets/Plugins/XInputInterface.dll XInputDotNetPure.GamePad... Read more
Vector2 is missing useful members in comparison with Vector3
Vector2 is missing useful members in comparison with Vector3 Since implementation of 2D support in Unity, Vector2 class has not rec... Read more
Mouse cursor may not turn to resize cursor if another tab was resized
Steps to reproduce: 1. Open any project 2. Resize any Editor tab 3. Mouse-over on border of another tab. Mouse cursor may not change... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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