Search Issue Tracker

Fixed in 5.3.0

Votes

5

Found in

5.1.1p4

Issue ID

712170

Regression

No

[Unet][WebGL] NetworkManager.StartClient() causes WebGL build to crash

Networking

-

-e: exceptions are thrown and content stops when trying to connect to a server

-repro:
--build & run project for webgl
--enter anything into the server field for multiplayer that isn't localhost
--NOTICE error

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.